ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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flip_image.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
26 * "COSÌ COM'È", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
27 * implicite. Consultare la Licenza per il testo specifico che regola le
28 * autorizzazioni e le limitazioni previste dalla medesima.
29 ****************************************************************************/
30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
41extern char DATATYPE_AS_STRING[][16];
42
51 /* <usermanual>
52@keyword FLIP IMAGE
53@target atari
54@target atarixl
55</usermanual> */
56void flip_image_vars( Environment * _environment, char * _image, char * _frame, char * _sequence, char * _direction ) {
57
58 if ( _environment->emptyProcedure ) {
59 return;
60 }
61
62 Variable * image = variable_retrieve( _environment, _image );
63
64 if ( image->bankAssigned != -1 ) {
66 }
67
68 Resource * resource = build_resource_for_sequence( _environment, _image, _frame, _sequence );
69
70 Variable * frame = NULL;
71 if ( _frame) {
72 frame = variable_retrieve_or_define( _environment, _frame, VT_BYTE, 0 );
73 }
74 Variable * sequence = NULL;
75 if ( _sequence) {
76 sequence = variable_retrieve_or_define( _environment, _sequence, VT_BYTE, 0 );
77 }
78
79 switch( resource->type ) {
80 case VT_SEQUENCE:
81 if ( !sequence ) {
82 if ( !frame ) {
83 gtia_flip_image( _environment, resource, "", "", image->frameSize, image->frameCount, _direction );
84 } else {
85 gtia_flip_image( _environment, resource, "", frame->realName, image->frameSize, image->frameCount, _direction );
86 }
87 } else {
88 if ( !frame ) {
89 gtia_flip_image( _environment, resource, "", sequence->realName, image->frameSize, image->frameCount, _direction );
90 } else {
91 gtia_flip_image( _environment, resource, frame->realName, sequence->realName, image->frameSize, image->frameCount, _direction );
92 }
93 }
94 break;
95 case VT_IMAGES:
96 if ( !frame ) {
97 gtia_flip_image( _environment, resource, "", NULL, image->frameSize, 0, _direction );
98 } else {
99 gtia_flip_image( _environment, resource, frame->realName, NULL, image->frameSize, 0, _direction );
100 }
101 break;
102 case VT_IMAGE:
103 case VT_TARRAY:
104 gtia_flip_image( _environment, resource, NULL, NULL, 0, 0, _direction );
105 break;
106 default:
108 }
109
110
111}
112
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Resource * build_resource_for_sequence(Environment *_environment, char *_image, char *_frame, char *_sequence)
void flip_image_vars(Environment *_environment, char *_image, char *_frame, char *_sequence, char *_direction)
Emit ASM code for FLIP IMAGE X/Y/XY/YX [image].
Definition flip_image.c:56
void gtia_flip_image(Environment *_environment, Resource *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_direction)
Definition gtia.c:3840
int emptyProcedure
Definition ugbc.h:2932
VariableType type
Definition ugbc.h:559
int bankAssigned
Definition ugbc.h:1172
VariableType type
Definition ugbc.h:988
int frameSize
Definition ugbc.h:1134
int frameCount
Definition ugbc.h:1137
char * realName
Definition ugbc.h:982
struct _Resource Resource
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
@ VT_TARRAY
Definition ugbc.h:480
@ VT_BYTE
Definition ugbc.h:450
@ VT_IMAGES
Definition ugbc.h:495
@ VT_IMAGE
Definition ugbc.h:489
@ VT_SEQUENCE
Definition ugbc.h:513
#define CRITICAL_CANNOT_FLIP_BANKED_IMAGE(v)
Definition ugbc.h:3724
#define CRITICAL_FLIP_IMAGE_UNSUPPORTED(v, t)
Definition ugbc.h:3723
char DATATYPE_AS_STRING[][16]