ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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screen_vertical_scroll.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
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12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
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15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
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20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
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24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
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30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
53/* <usermanual>
54@keyword SCREEN VERTICAL SCROLL
55</usermanual> */
56void screen_vertical_scroll( Environment * _environment, int _displacement ) {
57
58
59
60 char displacementString[MAX_TEMPORARY_STORAGE]; sprintf( displacementString, "#$%2.2x", ( _displacement - 4 ) > 0 ? ( _displacement - 4 ) : ( 4 - _displacement ) );
61
62 gtia_vertical_scroll( _environment, displacementString );
63
64}
65
78/* <usermanual>
79@keyword SCREEN VERTICAL SCROLL
80</usermanual> */
81void screen_vertical_scroll_var( Environment * _environment, char * _displacement ) {
82
83 Variable * displacement = variable_retrieve( _environment, _displacement );
84
85 gtia_vertical_scroll( _environment, displacement->realName );
86
87}
Variable * variable_retrieve(Environment *_environment, char *_name)
void screen_vertical_scroll(Environment *_environment, int _displacement)
Emit ASM code for SCREEN VERTICAL SCROLL [integer].
void screen_vertical_scroll_var(Environment *_environment, char *_displacement)
Emit ASM code for SCREEN VERTICAL SCROLL [expression].
void gtia_vertical_scroll(Environment *_environment, char *_displacement)
Definition gtia.c:1867
char * realName
Definition ugbc.h:982
#define MAX_TEMPORARY_STORAGE
Definition ugbc.h:563
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.