Variable * variable_move(Environment *_environment, char *_source, char *_destination)
Store the value of a variable inside another variable by converting it.
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
Variable * bank_get(Environment *_environment)
Emit ASM code for instruction = BANK( ).
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.