36#define SCREEN_CAPABILITIES ( ( 1<<TILEMAP_NATIVE ) | ( 1<<BITMAP_NATIVE ) )
38#define DEFAULT_PAINT_BUCKET_SIZE 512
41#define BANK_SIZE 16384
42#define BANK_BASE_ADDRESS 0
44#define MAX_AUDIO_CHANNELS 3
46#define DSTRING_DEFAULT_COUNT 255
47#define DSTRING_DEFAULT_SPACE 1024
52void c64_dload(
Environment * _environment,
char * _filename,
char * _offset,
char * _address,
char * _size );
53void c64_dsave(
Environment * _environment,
char * _filename,
char * _offset,
char * _address,
char * _size );
void c64_xpen(Environment *_environment, char *_destination)
void c64_timer_set_address(Environment *_environment, char *_timer, char *_address)
void c64_chain(Environment *_environment, char *_filename)
void c64_timer_set_status_on(Environment *_environment, char *_timer)
void c64_sys_call(Environment *_environment, int _destination)
void c64_timer_set_counter(Environment *_environment, char *_timer, char *_counter)
void c64_timer_set_status_off(Environment *_environment, char *_timer)
void c64_timer_set_init(Environment *_environment, char *_timer, char *_init)
void c64_dload(Environment *_environment, char *_filename, char *_offset, char *_address, char *_size)
void c64_ypen(Environment *_environment, char *_destination)
void c64_dsave(Environment *_environment, char *_filename, char *_offset, char *_address, char *_size)
struct _Environment Environment
Structure of compilation environment.