36#define SCREEN_CAPABILITIES ( ( 1<<TILEMAP_NATIVE ) | ( 1<<BITMAP_NATIVE ) )
40#define DEFAULT_PAINT_BUCKET_SIZE 512
44#define BANK_BASE_ADDRESS 0
46#define MAX_AUDIO_CHANNELS 3
48#define DSTRING_DEFAULT_COUNT 255
49#define DSTRING_DEFAULT_SPACE 1024
54void c64reu_dload(
Environment * _environment,
char * _filename,
char * _offset,
char * _address,
char * _size );
55void c64reu_dsave(
Environment * _environment,
char * _filename,
char * _offset,
char * _address,
char * _size );
void c64reu_timer_set_address(Environment *_environment, char *_timer, char *_address)
void c64reu_xpen(Environment *_environment, char *_destination)
void c64reu_sys_call(Environment *_environment, int _destination)
void c64reu_timer_set_init(Environment *_environment, char *_timer, char *_init)
void c64reu_dload(Environment *_environment, char *_filename, char *_offset, char *_address, char *_size)
void c64reu_dsave(Environment *_environment, char *_filename, char *_offset, char *_address, char *_size)
void c64reu_ypen(Environment *_environment, char *_destination)
void c64reu_timer_set_counter(Environment *_environment, char *_timer, char *_counter)
void c64reu_timer_set_status_on(Environment *_environment, char *_timer)
void c64reu_timer_set_status_off(Environment *_environment, char *_timer)
struct _Environment Environment
Structure of compilation environment.