61 deploy( random, src_hw_6809_cpu_random_asm );
62 deploy( audio1startup, src_hw_coco3_audio1_asm );
64 long durationInCycles = ( _duration * 67 ) & 0xffff;
67 outline1(
"LDY $%4.4x", durationInCycles );
90 deploy( random, src_hw_6809_cpu_random_asm );
91 deploy( audio1startup, src_hw_coco3_audio1_asm );
116 cpu_call( _environment,
"COCO3AUDIO1BELL" );
void cpu_call(Environment *_environment, char *_label)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
void bell_vars(Environment *_environment, char *_note, char *_duration, char *_channels, int _sync)
Emit ASM code for BELL ....
void bell(Environment *_environment, int _note, int _duration, int _channels)
Emit ASM code for BELL ....
#define CRITICAL_BELL_NOT_ASYNC()
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.