58 deploy( random, src_hw_6309_cpu_random_asm );
59 deploy( audio1startup, src_hw_coco3b_audio1_asm );
61 long durationInCycles = ( _duration * 67 ) & 0xffff;
63 outline1(
"LDY #$%4.4x", (
unsigned int) durationInCycles );
84 deploy( random, src_hw_6309_cpu_random_asm );
85 deploy( audio1startup, src_hw_coco3b_audio1_asm );
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
void boom_var(Environment *_environment, char *_duration, char *_channels)
Emit ASM code for BOOM ....
void boom(Environment *_environment, int _duration, int _channels)
Emit ASM code for BOOM ....
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
#define CRITICAL_BOOM_NOT_ASYNC()