ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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music.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
26 * "COSÌ COM'È", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
27 * implicite. Consultare la Licenza per il testo specifico che regola le
28 * autorizzazioni e le limitazioni previste dalla medesima.
29 ****************************************************************************/
30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
49/* <usermanual>
50@keyword MUSIC
51
52@target coco
53</usermanual> */
54void music_var( Environment * _environment, char * _music, int _loop, int _music_type ) {
55
56 if ( _environment->emptyProcedure ) {
57 return;
58 }
59
60 Variable * music = variable_retrieve( _environment, _music );
61
62 if ( _music_type == MUSIC_TYPE_AUTO ) {
63 if ( music->type != VT_MUSIC ) {
64 CRITICAL_CANNOT_MUSIC( _music );
65 }
66 if ( _environment->audioConfig.target == ADN_SN76489 ) {
67 if ( ! music->sidFile ) {
68 if ( music->bankAssigned != -1 ) {
69 char musicAddress[MAX_TEMPORARY_STORAGE]; sprintf( musicAddress, "#$%4.4x", 0x6000 + music->absoluteAddress );
70 sn76489m_music( _environment, musicAddress, music->size, _loop, MUSIC_TYPE_IAF, music->bankAssigned );
71 } else {
72 char musicAddress[MAX_TEMPORARY_STORAGE]; sprintf( musicAddress, "#%s", music->realName );
73 sn76489m_music( _environment, musicAddress, music->size, _loop, MUSIC_TYPE_IAF, music->bankAssigned );
74 }
75 sn76489m_start( _environment, 0xff );
76 }
77 }
78
79 } else {
80 switch( _music_type ) {
81 case MUSIC_TYPE_PSG: {
82 if ( music->bankAssigned != -1 ) {
83 char musicAddress[MAX_TEMPORARY_STORAGE]; sprintf( musicAddress, "#$%4.4x", 0x6000 + music->absoluteAddress );
84 sn76489m_music( _environment, musicAddress, music->size, _loop, _music_type, music->bankAssigned );
85 } else {
86 char musicAddress[MAX_TEMPORARY_STORAGE]; sprintf( musicAddress, "#%s", music->realName );
87 sn76489m_music( _environment, musicAddress, music->size, _loop, _music_type, music->bankAssigned );
88 }
89 sn76489m_start( _environment, 0xff );
90 }
91 break;
92 case MUSIC_TYPE_SJ2: {
93
94 char musicAddress[MAX_TEMPORARY_STORAGE]; sprintf( musicAddress, "#%s", music->realName );
95
96 if ( _environment->audioConfig.async ) {
98 }
99
100 deploy( audio1bitnoirq, src_hw_coco_audio1bitnoirq_asm );
101
102 outline1("LDX %s", musicAddress);
103 outline0("STX AUDIO1BITNOIRQOLDU+1");
104 outline1("LDD #$%4.4x", music->size );
105 outline0("LEAX D, X" );
106 outline0("STX AUDIO1BITNOIRQCURNOTEENDZIX+2");
107 outline1("LDX %s", musicAddress);
108 outline0("JSR AUDIO1BITNOIRQ");
109
110 }
111 break;
112 }
113 }
114
115}
116
117/* <usermanual>
118@keyword MUSIC PAUSE
119
120@target coco
121</usermanual> */
122void music_pause( Environment * _environment ) {
123
124 deploy( music, src_hw_sn76489m_music_asm );
125
126 variable_store( _environment, "SN76489MUSICPAUSE", 0xff );
127 volume( _environment, 0, 0x7 );
128
129}
130
131/* <usermanual>
132@keyword MUSIC RESUME
133
134@target coco
135</usermanual> */
136void music_resume( Environment * _environment ) {
137
138 deploy( music, src_hw_sn76489m_music_asm );
139
140 variable_store( _environment, "SN76489MUSICPAUSE", 0x0 );
141 volume( _environment, 255, 0x7 );
142
143}
144
145/* <usermanual>
146@keyword MUSIC STOP
147
148@target coco
149</usermanual> */
150void music_stop( Environment * _environment ) {
151
152 deploy( music, src_hw_sn76489m_music_asm );
153
154 variable_store( _environment, "SN76489MUSICLOOP", 0x0 );
155 variable_store( _environment, "SN76489MUSICREADY", 0x0 );
156 volume( _environment, 0, 0x7 );
157
158}
159
160/* <usermanual>
161@keyword MUSIC SEEK
162
163@target coco
164</usermanual> */
165void music_seek_var( Environment * _environment, char * _position ) {
166
167 deploy( music, src_hw_sn76489m_music_asm );
168
169 Variable * position = variable_retrieve_or_define( _environment, _position, VT_WORD, 0 );
170
171 cpu_move_8bit( _environment, position->realName, "SN76489BLOCKS" );
172 cpu_move_8bit( _environment, address_displacement( _environment, position->realName, "1" ), "SN76489LASTBLOCK" );
173
174}
void cpu_move_8bit(Environment *_environment, char *_source, char *_destination)
CPU 6309: emit code to move 8 bit
Definition 6309.c:743
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Variable * variable_store(Environment *_environment, char *_destination, unsigned int _value)
Store a direct value to a variable.
char * address_displacement(Environment *_environment, char *_address, char *_displacement)
void music_var(Environment *_environment, char *_music, int _loop, int _music_type)
Emit ASM code for MUSIC ....
Definition music.c:54
void music_pause(Environment *_environment)
Definition music.c:81
void music_seek_var(Environment *_environment, char *_position)
Definition music.c:124
void music_stop(Environment *_environment)
Definition music.c:109
void music_resume(Environment *_environment)
Definition music.c:95
void volume(Environment *_environment, int _volume, int _channels)
Emit ASM code for VOLUME ....
Definition volume.c:70
void sn76489m_music(Environment *_environment, char *_music, int _size, int _loop, int _type, int _bank)
Definition sn76489m.c:780
void sn76489m_start(Environment *_environment, int _channels)
Definition sn76489m.c:99
int async
Definition ugbc.h:2076
AudioDeviceName target
Definition ugbc.h:2077
AudioConfig audioConfig
Definition ugbc.h:2420
int emptyProcedure
Definition ugbc.h:2932
int bankAssigned
Definition ugbc.h:1172
SIDFILE * sidFile
Definition ugbc.h:1213
int size
Definition ugbc.h:1077
int absoluteAddress
Definition ugbc.h:1092
VariableType type
Definition ugbc.h:988
char * realName
Definition ugbc.h:982
@ ADN_SN76489
Definition ugbc.h:362
#define MAX_TEMPORARY_STORAGE
Definition ugbc.h:563
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
@ VT_WORD
Definition ugbc.h:455
@ VT_MUSIC
Definition ugbc.h:516
#define CRITICAL_MUSIC_NOT_ASYNC()
Definition ugbc.h:3732
@ MUSIC_TYPE_PSG
Definition ugbc.h:244
@ MUSIC_TYPE_AUTO
Definition ugbc.h:241
@ MUSIC_TYPE_IAF
Definition ugbc.h:242
@ MUSIC_TYPE_SJ2
Definition ugbc.h:245
#define outline0(s)
Definition ugbc.h:4252
#define CRITICAL_CANNOT_MUSIC(v)
Definition ugbc.h:3572
#define outline1(s, a)
Definition ugbc.h:4253
#define deploy(s, e)
Definition ugbc.h:4288