61 loop->label = strdup( label );
69 sprintf( labelEnd,
"%send",
loop->label );
void cpu_label(Environment *_environment, char *_label)
void begin_gameloop(Environment *_environment)
Emit ASM code for BEGIN GAMELOOP.
#define MAX_TEMPORARY_STORAGE
void loop(Environment *_environment, char *_label)
struct _Environment Environment
Structure of compilation environment.
struct _Loop Loop
Structure of a single loop.