57 outline3(
"; SPRITE %d AT (%d,%d) (ignored)", _sprite, _x, _y);
75 outline3(
"; SPRITE %s AT (%s,%s) (ignored)", _sprite, _x, _y);
void sprite_at_vars(Environment *_environment, char *_sprite, char *_x, char *_y)
Emit ASM code for SPRITE [expression] AT ([expression],[expression]).
void sprite_at(Environment *_environment, int _sprite, int _x, int _y)
Emit ASM code for SPRITE [int] AT ([int],[int]).
void cga_sprite_at(Environment *_environment, char *_sprite, char *_x, char *_y)
#define outline3(s, a, b, c)
struct _Environment Environment
Structure of compilation environment.