41#if defined(__coleco__) || defined(__sc3000__) || defined(__sg1000__)
void shoot(Environment *_environment, int _channels)
Emit ASM code for SHOOT ....
void sn76489z_start(Environment *_environment, int _channels)
void sn76489z_wait_duration(Environment *_environment, int _channel)
void sn76489z_set_duration(Environment *_environment, int _channel, int _duration)
void sn76489z_set_frequency(Environment *_environment, int _channels, int _frequency)
void sn76489z_set_program(Environment *_environment, int _channels, int _program)
struct _Environment Environment
Structure of compilation environment.
#define IMF_INSTRUMENT_GUNSHOT