41#if defined(__msx1__) || defined(__coleco__) || defined(__sc3000__) || defined(__sg1000__)
Variable * sprite_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, RGBi *_color, int _flags, int _slot_x, int _slot_y)
Variable * tms9918_sprite_converter(Environment *_environment, char *_source, int _width, int _height, int _depth, RGBi *_color, int _slot_x, int _slot_y)
struct _RGBi RGBi
Structure to store color components (red, green and blue).
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.