Variable * variable_retrieve(Environment *_environment, char *_name)
void sprite_enable_var(Environment *_environment, char *_sprite)
Emit ASM code for SPRITE [expression] ENABLE.
void sprite_enable(Environment *_environment, int _sprite)
Emit ASM code for SPRITE [int] ENABLE.
#define MAX_TEMPORARY_STORAGE
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
void vic1_sprite_enable(Environment *_environment, char *_sprite)