60 long durationInTicks = ( _duration / 20 ) & 0xff;
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Variable * variable_div_const(Environment *_environment, char *_source, int _destination, char *_remainder)
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
Variable * variable_store(Environment *_environment, char *_destination, unsigned int _value)
Store a direct value to a variable.
void boom_var(Environment *_environment, char *_duration, char *_channels)
Emit ASM code for BOOM ....
void boom(Environment *_environment, int _duration, int _channels)
Emit ASM code for BOOM ....
void ay8910_wait_duration_vars(Environment *_environment, char *_channel)
void ay8910_wait_duration(Environment *_environment, int _channel)
void ay8910_set_frequency(Environment *_environment, int _channels, int _frequency)
void ay8910_set_duration_vars(Environment *_environment, char *_channel, char *_duration)
void ay8910_start_var(Environment *_environment, char *_channels)
void ay8910_start(Environment *_environment, int _channels)
void ay8910_set_duration(Environment *_environment, int _channel, int _duration)
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.