Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
Variable * variable_store(Environment *_environment, char *_destination, unsigned int _value)
Store a direct value to a variable.
Variable * screen_var(Environment *_environment, char *_x, char *_y, int _as_string)
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.