ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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cpc.h
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1#ifndef __UGBC_CPC__
2#define __UGBC_CPC__
3
4/*****************************************************************************
5 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
6 *****************************************************************************
7 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 * http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *----------------------------------------------------------------------------
21 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
22 * (la "Licenza"); è proibito usare questo file se non in conformità alla
23 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
24 *
25 * http://www.apache.org/licenses/LICENSE-2.0
26 *
27 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
28 * il software distribuito nei termini della Licenza è distribuito
29 * "COSì COM'è", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
30 * implicite. Consultare la Licenza per il testo specifico che regola le
31 * autorizzazioni e le limitazioni previste dalla medesima.
32 ****************************************************************************/
33
34#include "../ugbc.h"
35
36#define KEY_NONE 255
37#define KEY_0 32
38#define KEY_1 64
39#define KEY_2 65
40#define KEY_3 57
41#define KEY_4 56
42#define KEY_5 49
43#define KEY_6 48
44#define KEY_7 41
45#define KEY_8 40
46#define KEY_9 33
47#define KEY_A 69
48#define KEY_ASTERISK 0xfe
49#define KEY_AT 0xfe
50#define KEY_B 54
51#define KEY_C 62
52#define KEY_CLEAR 0xfe
53#define KEY_COLON 0xfe
54#define KEY_COMMA 38
55#define KEY_COMMODORE 0xfe
56#define KEY_CONTROL 23
57#define KEY_CRSR_LEFT_RIGHT 0xfe
58#define KEY_CRSR_UP_DOWN 0xfe
59#define KEY_D 61
60#define KEY_DELETE 24
61#define KEY_E 58
62#define KEY_EQUAL 0xfe
63#define KEY_F 53
64#define KEY_F1 0xfe
65#define KEY_F2 0xfe
66#define KEY_F3 0xfe
67#define KEY_F4 0xfe
68#define KEY_F5 0xfe
69#define KEY_F6 0xfe
70#define KEY_F7 0xfe
71#define KEY_F8 0xfe
72#define KEY_G 52
73#define KEY_H 44
74#define KEY_HOME 0xfe
75#define KEY_I 35
76#define KEY_INSERT 0xfe
77#define KEY_J 45
78#define KEY_K 37
79#define KEY_L 36
80#define KEY_LEFT_ARROW 0xfe
81#define KEY_LEFT_SHIFT 21
82#define KEY_M 38
83#define KEY_MINUS 0xfe
84#define KEY_N 46
85#define KEY_O 34
86#define KEY_P 27
87#define KEY_PERIOD 39
88#define KEY_PLUS 32
89#define KEY_POUND 0xfe
90#define KEY_Q 67
91#define KEY_R 50
92#define KEY_RETURN 18
93#define KEY_RIGHT_SHIFT 21
94#define KEY_RUNSTOP 0xfe
95#define KEY_S 60
96#define KEY_SEMICOLON 0xfe
97#define KEY_SLASH 0xfe
98#define KEY_SPACE 47
99#define KEY_T 51
100#define KEY_U 42
101#define KEY_UP_ARROW 8
102#define KEY_V 55
103#define KEY_W 59
104#define KEY_X 63
105#define KEY_Y 43
106#define KEY_Z 71
107#define KEY_BACKSLASH 19
108#define KEY_SQUARE_OPEN 0xfe
109#define KEY_SQUARE_CLOSED 0xfe
110#define KEY_SEMICOMMA 0xfe
111#define KEY_QUOTE 0xfe
112#define KEY_APIX 0xfe
113#define KEY_DEAD 0xfe
114#define KEY_SHIFT 21
115#define KEY_CTRL 23
116#define KEY_GRAPH 0xfe
117#define KEY_CAPS 70
118#define KEY_CODE 0xfe
119#define KEY_ESC 66
120#define KEY_TAB 68
121#define KEY_STOP 0xfe
122#define KEY_BS 79
123#define KEY_SELECT 0xfe
124#define KEY_RET 0xfe
125#define KEY_INS 0xfe
126#define KEY_DEL 24
127#define KEY_LEFT 8
128#define KEY_UP 0
129#define KEY_DOWN 2
130#define KEY_RIGHT 1
131#define KEY_DIVISION 0xfe
132
133#define KEYBOARD_CONFIG_DEFAULT_SYNC 1
134
135#define INPUT_DEFAULT_SEPARATOR ','
136#define INPUT_DEFAULT_SIZE 32
137#define INPUT_DEFAULT_CURSOR 95
138#define INPUT_DEFAULT_RATE 16
139#define INPUT_DEFAULT_DELAY 16
140
141#define SCREEN_CAPABILITIES ( ( 1<<BITMAP_NATIVE ) )
142
143#define JOY_COUNT 2
144
145#define JOY_UP 0
146#define JOY_DOWN 1
147#define JOY_LEFT 2
148#define JOY_RIGHT 3
149#define JOY_FIRE 4
150
151#define JOYSTICK_CONFIG_DEFAULT_SYNC 1
152
153#define DEFAULT_PAINT_BUCKET_SIZE 1024
154
155#define BANK_COUNT 0
156#define BANK_SIZE 0
157#define BANK_BASE_ADDRESS 0
158
159#define DSTRING_DEFAULT_COUNT 255
160#define DSTRING_DEFAULT_SPACE 1024
161
162void cpc_wait_key( Environment * _environment, int _release );
163void cpc_wait_fire( Environment * _environment, int _port, int _release );
164void cpc_wait_fire_semivar( Environment * _environment, char * _port, int _release );
165void cpc_wait_key_or_fire( Environment * _environment, int _port, int _release );
166void cpc_wait_key_or_fire_semivar( Environment * _environment, char * _port, int _release );
167void cpc_key_state( Environment * _environment, char *_scancode, char * _result );
168void cpc_scancode( Environment * _environment, char * _scacode );
169void cpc_asciicode( Environment * _environment, char * _asciicode );
170void cpc_inkey( Environment * _environment, char * _key );
171void cpc_key_pressed( Environment * _environment, char *_scancode, char * _result );
172
173void cpc_scanshift( Environment * _environment, char * _shifts );
174void cpc_keyshift( Environment * _environment, char * _shifts );
175void cpc_clear_key( Environment * _environment );
176void cpc_put_key( Environment * _environment, char *_string, char * _size );
177
178void cpc_joy( Environment * _environment, int _port, char * _value );
179void cpc_joy_vars( Environment * _environment, char * _port, char * _value );
180
181
182#define COLOR_BLACK 0x14
183#define COLOR_DARK_BLUE 0x04 // BLUE
184#define COLOR_BLUE 0x04
185#define COLOR_LIGHT_BLUE 0x15
186#define COLOR_DARK_RED 0x1c // RED
187#define COLOR_RED 0x1c
188#define COLOR_LIGHT_RED 0x0c
189#define COLOR_MAGENTA 0x18
190#define COLOR_MAUVE 0x1d
191#define COLOR_PURPLE 0x05
192#define COLOR_LIGHT_MAGENTA 0x0d
193#define COLOR_DARK_GREEN 0x16 // GREEN
194#define COLOR_GREEN 0x16
195#define COLOR_LIGHT_GREEN 0x12
196#define COLOR_CYAN 0x06
197#define COLOR_DARK_CYAN 0x06
198#define COLOR_YELLOW 0x1e
199#define COLOR_PASTEL_BLUE 0x1f
200#define COLOR_ORANGE 0x0e
201#define COLOR_PINK 0x07
202#define COLOR_PASTEL_MAGENTA 0x0f
203#define COLOR_SEA_GREEN 0x02
204#define COLOR_LIGHT_CYAN 0x13
205#define COLOR_LIME 0x1a
206#define COLOR_PASTEL_GREEN 0x19
207#define COLOR_PASTEL_CYAN 0x1b
208#define COLOR_LIGHT_YELLOW 0x0a
209#define COLOR_PASTEL_YELLOW 0x03
210#define COLOR_DARK_WHITE 0x00 // WHITE
211#define COLOR_WHITE 0x00
212#define COLOR_LIGHT_WHITE 0x0b
213
214// 57h Sky Blue 0 50 100 #0080FF 0/128/255
215
216#define COLOR_VIOLET COLOR_PURPLE
217#define COLOR_BROWN COLOR_RED
218#define COLOR_DARK_GREY COLOR_BLACK
219#define COLOR_GREY COLOR_WHITE
220#define COLOR_LIGHT_GREY COLOR_WHITE
221#define COLOR_LAVENDER COLOR_VIOLET
222#define COLOR_GOLD COLOR_YELLOW
223#define COLOR_TURQUOISE COLOR_LIGHT_BLUE
224#define COLOR_TAN COLOR_BROWN
225#define COLOR_YELLOW_GREEN COLOR_YELLOW
226#define COLOR_OLIVE_GREEN COLOR_PASTEL_GREEN
227#define COLOR_PEACH COLOR_PINK
228#define COLOR_COUNT 16
229
230#define DEFAULT_PEN_COLOR COLOR_WHITE
231#define DEFAULT_PAPER_COLOR COLOR_BLACK
232
233#define TEXT_COLUMNS_COUNT 20
234#define TEXT_ROWS_COUNT 24
235
236#define BITMAP_MODE_GRAPHIC0 0 // "Mode 0" 160×200 pixels with 16 colors
237#define BITMAP_MODE_GRAPHIC1 1 // "Mode 1" 320×200 pixels with 4 colors
238#define BITMAP_MODE_GRAPHIC2 2 // "Mode 2" 640×200 pixels with 2 colors
239#define BITMAP_MODE_GRAPHIC3 3 // "Mode 3" 160×200 pixels with 4 colors (2bpp) (this is not an official mode, but rather a side-effect of the hardware)
240
241#define BITMAP_MODE_DEFAULT BITMAP_MODE_GRAPHIC2
242#define BITMAP_MODE_STANDARD BITMAP_MODE_DEFAULT
243
244#define SPRITE_COUNT 0
245#define SPRITE_WIDTH 0
246#define SPRITE_HEIGHT 0
247
248#define SPRITE_X_MIN 0
249#define SPRITE_Y_MIN 0
250#define SPRITE_X_MAX 0
251#define SPRITE_Y_MAX 0
252
253#define SCREEN_SPRITE_RATIO_X 100
254#define SCREEN_SPRITE_RATIO_Y 100
255#define SCREEN_BORDER_X 0
256#define SCREEN_BORDER_Y 0
257
258#define IMAGE_WIDTH_SIZE 2
259#define IMAGE_WIDTH_OFFSET 0
260#define IMAGE_HEIGHT_SIZE 1
261#define IMAGE_HEIGHT_OFFSET 2
262
263#define DOUBLE_BUFFER_PAGE_0 0
264#define DOUBLE_BUFFER_PAGE_1 1
265
266#define MAX_AUDIO_CHANNELS 3 /* 4 channel is noise! */
267
268// IN r,(C)/OUT (C),r instructions: Bits b15-b8 come from the B register,
269// bits b7-b0 come from r
270// IN A, (n)/OUT (n),A instructions: Bits b15-b8 come from the A register,
271// bits b7-b0 come from n
272// Listed below are the internal hardware devices and the bit fields to
273// which they respond. In the table:
274// - means this bit is ignored, 0 means the bit must be set to 0 for the
275// hardware device to respond, 1 means the bit must be set to 1 for the hardware device to respond. r1 and r0 mean a bit used to define a register
276
277// Hardware device Address Read/Write b15 b14 b13 b12 b11 b10 b9 b8
278// Gate-Array &7f Write Only 0 1 - - - - - -
279
280// RAM Configuration &7f Write Only 0 - - - - - - -
281#define CPC_GA_MASK( mask, value ) \
282 outline0( "LD B, $7F" ) \
283 outline0( "LD A, (GAVALUE)" ); \
284 outline1( "AND A, $%2.2x", (unsigned char) ~( (unsigned char) mask & 0xff ) ); \
285 outline1( "OR A, $%2.2x", (unsigned char) ( (unsigned char) value & 0xff ) ); \
286 outline0( "LD (GAVALUE), A" ); \
287 outline0( "LD C, A" ); \
288 outline0( "OUT (C), C" );
289
290// CRTC &BC-&BF Read/Write - 0 - - - - r1 r0
291// ROM select &DF Write only - - 0 - - - - -
292// Printer port &EF Write only - - - 0 - - - -
293// 8255 PPI &F4-&F7 Read/Write - - - - 0 - r1 r0
294// Expansion Peripherals &F8-&FB Read/Write - - - - - 0 - -
295
296
297// #define TILES_PADDING 8
298
299int cpc_screen_mode_enable( Environment * _environment, ScreenMode * _screen_mode );
300
301void cpc_initialization( Environment * _environment );
302void cpc_finalization( Environment * _environment );
303
304void cpc_back( Environment * _environment );
305void cpc_background_color( Environment * _environment, int _index, int _background_color );
306void cpc_background_color_vars( Environment * _environment, char * _index, char * _background_color );
307void cpc_background_color_semivars( Environment * _environment, int _index, char * _background_color );
308void cpc_colors_vars( Environment * _environment, char * _foreground_color, char * _background_color );
309void cpc_background_color_get_vars( Environment * _environment, char * _index, char * _background_color );
310void cpc_border_color( Environment * _environment, char * _border_color );
311Variable * cpc_collision( Environment * _environment, char * _sprite );
312void cpc_hit( Environment * _environment, char * _sprite_mask, char * _result );
313void cpc_next_raster( Environment * _environment );
314void cpc_next_raster_at( Environment * _environment, char * _label, char * _positionlo, char * _positionhi );
315void cpc_raster_at( Environment * _environment, char * _label, char * _positionlo, char * _positionhi );
316void cpc_sprite_common_color( Environment * _environment, char * _index, char * _common_color );
317void cpc_bitmap_enable( Environment * _environment, int _width, int _height, int _colors );
318void cpc_bitmap_disable( Environment * _environment );
319void cpc_bitmap_at( Environment * _environment, char * _address );
320void cpc_colormap_at( Environment * _environment, char * _address );
321void cpc_textmap_at( Environment * _environment, char * _address );
322void cpc_tiles_at( Environment * _environment, char * _address );
323void cpc_tilemap_enable( Environment * _environment, int _width, int _height, int _colors, int _tile_width, int _tile_height );
324void cpc_fade( Environment * _environment, char * _ticks );
325
326void cpc_bank_select( Environment * _environment, int _bank );
327void cpc_screen_on( Environment * _environment );
328void cpc_screen_off( Environment * _environment );
329void cpc_screen_rows( Environment * _environment, char * _rows );
330void cpc_screen_columns( Environment * _environment, char * _columns );
331
332void cpc_sprite_data_from( Environment * _environment, char * _sprite, char * _address );
333void cpc_sprite_data_set( Environment * _environment, char * _sprite, char * _address );
334void cpc_sprite_enable( Environment * _environment, char *_sprite );
335void cpc_sprite_disable( Environment * _environment, char * _sprite );
336void cpc_sprite_at( Environment * _environment, char * _sprite, char * _x, char * _y );
337void cpc_sprite_expand_vertical( Environment * _environment, char * _sprite );
338void cpc_sprite_expand_horizontal( Environment * _environment, char * _sprite );
339void cpc_sprite_compress_vertical( Environment * _environment, char * _sprite );
340void cpc_sprite_compress_horizontal( Environment * _environment, char * _sprite );
341void cpc_sprite_multicolor( Environment * _environment, char * _sprite );
342void cpc_sprite_monocolor( Environment * _environment, char * _sprite );
343void cpc_sprite_color( Environment * _environment, char * _sprite, char * _color );
344void cpc_sprite_priority( Environment * _environment, char * _sprite, char * _priority );
345void cpc_vertical_scroll( Environment * _environment, char * _displacement );
346void cpc_horizontal_scroll( Environment * _environment, char * _displacement );
347void cpc_busy_wait( Environment * _environment, char * _timing );
348
349void cpc_tiles_get( Environment * _environment, char * _result );
350void cpc_get_width( Environment * _environment, char * _result );
351void cpc_get_height( Environment * _environment, char * _result );
352
353void cpc_pset_int( Environment * _environment, int _x, int _y, int *_c );
354void cpc_pset_vars( Environment * _environment, char *_x, char *_y, char *_c );
355void cpc_pget_color_vars( Environment * _environment, char *_x, char *_y, char * _result );
356void cpc_cls( Environment * _environment );
357void cpc_cls_box( Environment * _environment, char * _x1, char * _y1, char * _w, char * _h );
358void cpc_scroll_text( Environment * _environment, int _direction, int _overlap );
359void cpc_hscroll_line( Environment * _environment, int _direction, int _overlap );
360void cpc_hscroll_screen( Environment * _environment, int _direction, int _overlap );
361void cpc_text( Environment * _environment, char * _text, char * _text_size, int _raw );
362void cpc_cline( Environment * _environment, char * _characters );
363void cpc_scroll( Environment * _environment, int _dx, int _dy );
364
365Variable * cpc_get_raster_line( Environment * _environment );
366
367int cpc_image_size( Environment * _environment, int _width, int _height, int _mode );
368Variable * cpc_image_converter( Environment * _environment, char * _data, int _width, int _height, int _depth, int _offset_x, int _offset_y, int _frame_width, int _frame_height, int _mode, int _transparent_color, int _flags );
369Variable * cpc_sprite_converter( Environment * _environment, char * _data, int _width, int _height, int _depth, RGBi * _color );
370void cpc_put_image( Environment * _environment, Resource * _image, char * _x, char * _y, char * _frame, char * _sequence, int _frame_size, int _frame_count, char * _flags );
371void cpc_blit_image( Environment * _environment, char * _sources[], int _source_count, char * _blit, char * _x, char * _y, char * _frame, char * _sequence, int _frame_size, int _frame_count, int _flags );
372void cpc_wait_vbl( Environment * _environment, char * _raster_line );
373Variable * cpc_new_image( Environment * _environment, int _width, int _height, int _mode );
374Variable * cpc_new_images( Environment * _environment, int _frames, int _width, int _height, int _mode );
375Variable * cpc_new_sequence( Environment * _environment, int _sequences, int _frames, int _width, int _height, int _mode );
376void cpc_get_image( Environment * _environment, char * _image, char * _x, char * _y, char * _frame, char * _sequence, int _frame_size, int _frame_count, int _palette );
377
378void cpc_put_tile( Environment * _environment, char * _image, char * _x, char * _y );
379void cpc_put_tiles( Environment * _environment, char * _image, char * _x, char * _y, char *_w, char *_h );
380void cpc_move_tiles( Environment * _environment, char * _image, char * _x, char * _y );
381void cpc_use_tileset( Environment * _environment, char * _tileset );
382void cpc_tile_at( Environment * _environment, char * _x, char * _y, char *_result );
383
384void cpc_move_memory_video( Environment * _environment, char * _from, char * _to, char * _size );
385void cpc_move_video_memory( Environment * _environment, char * _from, char * _to, char * _size );
386void cpc_move_video_video( Environment * _environment, char * _from, char * _to, char * _size );
387
388typedef void (*CpcSliceImageFunction)(Environment *, char *, char *, char *, int, int, char *);
389
390void cpc_slice_image_copy( Environment * _environment, char * _image, char * _frame, char * _sequence, int _frame_size, int _frame_count, char * _destination );
391void cpc_slice_image_extract( Environment * _environment, char * _image, char * _frame, char * _sequence, int _frame_size, int _frame_count, char * _destination );
392void cpc_sys_call( Environment * _environment, int _destination );
393int cpc_palette_extract( Environment * _environment, char * _data, int _width, int _height, int _depth, int _flags, RGBi * _palette );
394void cpc_calculate_sequence_frame_offset( Environment * _environment, char * _offset, char * _sequence, char * _frame, int _frame_size, int _frame_count );
395
396void cpc_timer_set_status_on( Environment * _environment, char * _timer );
397void cpc_timer_set_status_off( Environment * _environment, char * _timer );
398void cpc_timer_set_counter( Environment * _environment, char * _timer, char * _counter );
399void cpc_timer_set_init( Environment * _environment, char * _timer, char * _init );
400void cpc_timer_set_address( Environment * _environment, char * _timer, char * _address );
401void cpc_dload( Environment * _environment, char * _filename, char * _offset, char * _address, char * _size );
402void cpc_dsave( Environment * _environment, char * _filename, char * _offset, char * _address, char * _size );
403void cpc_flip_image( Environment * _environment, Resource * _image, char * _frame, char * _sequence, int _frame_size, int _frame_count, char * _direction );
404
405void cpc_flash_begin( Environment * _environment, char * _index, char * _register );
406void cpc_flash_register( Environment * _environment, char * _index, char * _timer, char * _color );
407void cpc_flash_end( Environment * _environment );
408void cpc_flash_off( Environment * _environment, char * _index );
409
410void cpc_chain( Environment * _environment, char * _filename );
411
412#endif
void cpc_horizontal_scroll(Environment *_environment, char *_displacement)
Definition cpc.c:939
void cpc_background_color_semivars(Environment *_environment, int _index, char *_background_color)
cpc: emit code to change background color
Definition cpc.c:477
void cpc_tiles_get(Environment *_environment, char *_result)
Definition cpc.c:966
Variable * cpc_get_raster_line(Environment *_environment)
Definition cpc.c:2460
void cpc_wait_key(Environment *_environment, int _release)
Definition cpc.c:116
void cpc_key_state(Environment *_environment, char *_scancode, char *_result)
Definition cpc.c:201
void cpc_flash_off(Environment *_environment, char *_index)
Definition cpc.c:2911
void cpc_screen_rows(Environment *_environment, char *_rows)
Definition cpc.c:871
void cpc_chain(Environment *_environment, char *_filename)
Definition cpc.c:2922
Variable * cpc_new_sequence(Environment *_environment, int _sequences, int _frames, int _width, int _height, int _mode)
Definition cpc.c:2266
void cpc_move_tiles(Environment *_environment, char *_image, char *_x, char *_y)
Definition cpc.c:2362
void(* CpcSliceImageFunction)(Environment *, char *, char *, char *, int, int, char *)
Definition cpc.h:388
void cpc_sys_call(Environment *_environment, int _destination)
Definition cpc.c:2528
void cpc_get_image(Environment *_environment, char *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _palette)
Definition cpc.c:2301
void cpc_bank_select(Environment *_environment, int _bank)
Definition cpc.c:582
void cpc_sprite_common_color(Environment *_environment, char *_index, char *_common_color)
cpc: emit code to change common sprite's color
Definition cpc.c:528
void cpc_use_tileset(Environment *_environment, char *_tileset)
Definition cpc.c:2449
void cpc_cline(Environment *_environment, char *_characters)
Definition cpc.c:1299
void cpc_joy(Environment *_environment, int _port, char *_value)
Definition cpc.c:326
void cpc_wait_fire(Environment *_environment, int _port, int _release)
Definition cpc.c:165
void cpc_tiles_at(Environment *_environment, char *_address)
Definition cpc.c:931
void cpc_screen_off(Environment *_environment)
Definition cpc.c:867
void cpc_sprite_expand_horizontal(Environment *_environment, char *_sprite)
Definition cpc.c:903
void cpc_flash_register(Environment *_environment, char *_index, char *_timer, char *_color)
Definition cpc.c:2886
void cpc_colors_vars(Environment *_environment, char *_foreground_color, char *_background_color)
Definition cpc.c:2478
void cpc_sprite_compress_vertical(Environment *_environment, char *_sprite)
Definition cpc.c:907
void cpc_back(Environment *_environment)
Definition cpc.c:1295
void cpc_background_color(Environment *_environment, int _index, int _background_color)
cpc: emit code to change background color
Definition cpc.c:427
void cpc_move_video_video(Environment *_environment, char *_from, char *_to, char *_size)
void cpc_scroll_text(Environment *_environment, int _direction, int _overlap)
Definition cpc.c:1012
void cpc_busy_wait(Environment *_environment, char *_timing)
Definition cpc.c:943
void cpc_scroll(Environment *_environment, int _dx, int _dy)
Definition cpc.c:2324
void cpc_pget_color_vars(Environment *_environment, char *_x, char *_y, char *_result)
Definition cpc.c:837
void cpc_wait_key_or_fire(Environment *_environment, int _port, int _release)
Definition cpc.c:131
void cpc_hit(Environment *_environment, char *_sprite_mask, char *_result)
cpc: emit code to check for collision
Definition cpc.c:392
void cpc_bitmap_enable(Environment *_environment, int _width, int _height, int _colors)
Definition cpc.c:717
void cpc_sprite_disable(Environment *_environment, char *_sprite)
Definition cpc.c:891
Variable * cpc_new_image(Environment *_environment, int _width, int _height, int _mode)
Definition cpc.c:2206
void cpc_colormap_at(Environment *_environment, char *_address)
Definition cpc.c:772
void cpc_scancode(Environment *_environment, char *_scacode)
Definition cpc.c:216
void cpc_flash_end(Environment *_environment)
Definition cpc.c:2901
void cpc_initialization(Environment *_environment)
Definition cpc.c:1043
void cpc_wait_key_or_fire_semivar(Environment *_environment, char *_port, int _release)
Definition cpc.c:148
void cpc_scanshift(Environment *_environment, char *_shifts)
Definition cpc.c:261
void cpc_key_pressed(Environment *_environment, char *_scancode, char *_result)
Definition cpc.c:246
void cpc_tilemap_enable(Environment *_environment, int _width, int _height, int _colors, int _tile_width, int _tile_height)
Definition cpc.c:743
void cpc_pset_vars(Environment *_environment, char *_x, char *_y, char *_c)
Definition cpc.c:804
void cpc_keyshift(Environment *_environment, char *_shifts)
Definition cpc.c:265
void cpc_dsave(Environment *_environment, char *_filename, char *_offset, char *_address, char *_size)
Definition cpc.c:2705
void cpc_tile_at(Environment *_environment, char *_x, char *_y, char *_result)
Definition cpc.c:2432
void cpc_move_memory_video(Environment *_environment, char *_from, char *_to, char *_size)
Definition cpc.c:2470
void cpc_wait_fire_semivar(Environment *_environment, char *_port, int _release)
Definition cpc.c:186
Variable * cpc_collision(Environment *_environment, char *_sprite)
cpc: emit code to check for collision
Definition cpc.c:373
void cpc_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
cpc: emit code to set raster irq
Definition cpc.c:547
void cpc_screen_on(Environment *_environment)
Definition cpc.c:863
void cpc_bitmap_disable(Environment *_environment)
Definition cpc.c:739
void cpc_get_width(Environment *_environment, char *_result)
Definition cpc.c:959
void cpc_timer_set_counter(Environment *_environment, char *_timer, char *_counter)
Definition cpc.c:2590
void cpc_sprite_monocolor(Environment *_environment, char *_sprite)
Definition cpc.c:919
void cpc_sprite_compress_horizontal(Environment *_environment, char *_sprite)
Definition cpc.c:911
void cpc_asciicode(Environment *_environment, char *_asciicode)
Definition cpc.c:235
void cpc_pset_int(Environment *_environment, int _x, int _y, int *_c)
Definition cpc.c:780
void cpc_blit_image(Environment *_environment, char *_sources[], int _source_count, char *_blit, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _flags)
Definition cpc.c:2116
void cpc_slice_image_extract(Environment *_environment, char *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_destination)
Definition cpc.c:2502
void cpc_next_raster(Environment *_environment)
cpc: emit code to wait for next raster irq
Definition cpc.c:561
void cpc_timer_set_status_on(Environment *_environment, char *_timer)
Definition cpc.c:2557
void cpc_clear_key(Environment *_environment)
Definition cpc.c:276
void cpc_get_height(Environment *_environment, char *_result)
Definition cpc.c:973
Variable * cpc_new_images(Environment *_environment, int _frames, int _width, int _height, int _mode)
Definition cpc.c:2232
void cpc_flash_begin(Environment *_environment, char *_index, char *_register)
Definition cpc.c:2861
void cpc_timer_set_init(Environment *_environment, char *_timer, char *_init)
Definition cpc.c:2612
void cpc_cls(Environment *_environment)
Definition cpc.c:980
void cpc_put_tiles(Environment *_environment, char *_image, char *_x, char *_y, char *_w, char *_h)
Definition cpc.c:2404
void cpc_move_video_memory(Environment *_environment, char *_from, char *_to, char *_size)
Definition cpc.c:2474
void cpc_sprite_data_from(Environment *_environment, char *_sprite, char *_address)
Definition cpc.c:879
void cpc_sprite_expand_vertical(Environment *_environment, char *_sprite)
Definition cpc.c:899
void cpc_cls_box(Environment *_environment, char *_x1, char *_y1, char *_w, char *_h)
Definition cpc.c:987
void cpc_sprite_at(Environment *_environment, char *_sprite, char *_x, char *_y)
Definition cpc.c:895
void cpc_wait_vbl(Environment *_environment, char *_raster_line)
Definition cpc.c:2174
void cpc_sprite_priority(Environment *_environment, char *_sprite, char *_priority)
Definition cpc.c:927
void cpc_textmap_at(Environment *_environment, char *_address)
Definition cpc.c:776
void cpc_timer_set_address(Environment *_environment, char *_timer, char *_address)
Definition cpc.c:2634
void cpc_joy_vars(Environment *_environment, char *_port, char *_value)
Definition cpc.c:286
int cpc_screen_mode_enable(Environment *_environment, ScreenMode *_screen_mode)
Definition cpc.c:629
void cpc_timer_set_status_off(Environment *_environment, char *_timer)
Definition cpc.c:2573
Variable * cpc_image_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, int _offset_x, int _offset_y, int _frame_width, int _frame_height, int _mode, int _transparent_color, int _flags)
Definition cpc.c:1910
void cpc_sprite_multicolor(Environment *_environment, char *_sprite)
Definition cpc.c:915
void cpc_dload(Environment *_environment, char *_filename, char *_offset, char *_address, char *_size)
Definition cpc.c:2657
void cpc_put_key(Environment *_environment, char *_string, char *_size)
Definition cpc.c:2832
int cpc_image_size(Environment *_environment, int _width, int _height, int _mode)
Definition cpc.c:1314
void cpc_flip_image(Environment *_environment, Resource *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_direction)
Definition cpc.c:2810
void cpc_border_color(Environment *_environment, char *_border_color)
cpc: emit code to change border color
Definition cpc.c:405
void cpc_inkey(Environment *_environment, char *_key)
Definition cpc.c:105
void cpc_slice_image_copy(Environment *_environment, char *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_destination)
Definition cpc.c:2482
void cpc_put_image(Environment *_environment, Resource *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_flags)
Definition cpc.c:2086
void cpc_vertical_scroll(Environment *_environment, char *_displacement)
Definition cpc.c:935
void cpc_next_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
cpc: emit code to wait for next raster irq at different position
Definition cpc.c:578
void cpc_fade(Environment *_environment, char *_ticks)
Definition cpc.c:2845
Variable * cpc_sprite_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, RGBi *_color)
void cpc_sprite_data_set(Environment *_environment, char *_sprite, char *_address)
Definition cpc.c:883
void cpc_bitmap_at(Environment *_environment, char *_address)
Definition cpc.c:768
void cpc_hscroll_line(Environment *_environment, int _direction, int _overlap)
Definition cpc.c:1268
void cpc_background_color_get_vars(Environment *_environment, char *_index, char *_background_color)
cpc: emit code to retrieve background color
Definition cpc.c:505
void cpc_hscroll_screen(Environment *_environment, int _direction, int _overlap)
Definition cpc.c:1283
void cpc_text(Environment *_environment, char *_text, char *_text_size, int _raw)
Definition cpc.c:1026
void cpc_sprite_enable(Environment *_environment, char *_sprite)
Definition cpc.c:887
void cpc_calculate_sequence_frame_offset(Environment *_environment, char *_offset, char *_sequence, char *_frame, int _frame_size, int _frame_count)
Definition cpc.c:2759
void cpc_background_color_vars(Environment *_environment, char *_index, char *_background_color)
cpc: emit code to change background color
Definition cpc.c:452
void cpc_screen_columns(Environment *_environment, char *_columns)
Definition cpc.c:875
int cpc_palette_extract(Environment *_environment, char *_data, int _width, int _height, int _depth, int _flags, RGBi *_palette)
Definition cpc.c:2543
void cpc_finalization(Environment *_environment)
Definition cpc.c:1224
void cpc_sprite_color(Environment *_environment, char *_sprite, char *_color)
Definition cpc.c:923
void cpc_put_tile(Environment *_environment, char *_image, char *_x, char *_y)
Definition cpc.c:2341
struct _ScreenMode ScreenMode
struct _Resource Resource
struct _RGBi RGBi
Structure to store color components (red, green and blue).
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.