ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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create_vector.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
26 * "COSÌ COM'È", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
27 * implicite. Consultare la Licenza per il testo specifico che regola le
28 * autorizzazioni e le limitazioni previste dalla medesima.
29 ****************************************************************************/
30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
48/* <usermanual>
49@keyword CREATE VECTOR
50
51@english
52
53This command allows you to generate a ''VECTOR'' variable, i.e.
54a datatype that represents a two-dimensional geometric vector.
55
56@italian
57
58Questo comando consente di generare una variabile di tipo ''VECTOR'',
59cioè un tipo di dato che rappresenta un vettore geometrico bidimensionale.
60
61@syntax = CREATE VECTOR( x0, y0 )
62
63@example DIM p AS VECTOR
64@example v = CREATE VECTOR( 10, 10 )
65
66</usermanual> */
67
68Variable * create_vector( Environment * _environment, char * _x, char * _y ) {
69
71
72 Variable * vector = variable_define( _environment, "createvector__vector", VT_VECTOR2, 0 );
73
74 Variable * x = variable_define( _environment, "createvector__x", VT_POSITION, 0 );
75 Variable * y = variable_define( _environment, "createvector__y", VT_POSITION, 0 );
76
77 cpu_move_16bit( _environment, x->realName, vector->realName );
78 cpu_move_16bit( _environment, y->realName, address_displacement( _environment, vector->realName, "2" ) );
79
80 cpu_return( _environment );
81
83
84 Variable * xp = variable_retrieve_or_define( _environment, _x, VT_POSITION, 0 );
85 Variable * yp = variable_retrieve_or_define( _environment, _y, VT_POSITION, 0 );
86
87 Variable * vector = variable_retrieve( _environment, "createvector__vector" );
88
89 Variable * x = variable_retrieve( _environment, "createvector__x" );
90 Variable * y = variable_retrieve( _environment, "createvector__y" );
91
92 variable_move( _environment, xp->name, x->name );
93 variable_move( _environment, yp->name, y->name );
94
95 cpu_call( _environment, "lib_create_vector" );
96
97 return vector;
98
99}
100
void cpu_move_16bit(Environment *_environment, char *_source, char *_destination)
CPU 6309: emit code to move 16 bit
Definition 6309.c:1474
void cpu_call(Environment *_environment, char *_label)
Definition 6309.c:3755
void cpu_return(Environment *_environment)
Definition 6309.c:4030
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Variable * variable_move(Environment *_environment, char *_source, char *_destination)
Store the value of a variable inside another variable by converting it.
Variable * variable_define(Environment *_environment, char *_name, VariableType _type, int _value)
Define a variable for the program.
char * address_displacement(Environment *_environment, char *_address, char *_displacement)
Variable * create_vector(Environment *_environment, char *_x, char *_y)
Emit ASM code to implement CREATE PATH command.
char * name
Definition ugbc.h:979
char * realName
Definition ugbc.h:982
#define deploy_end(s)
Definition ugbc.h:4365
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
@ VT_POSITION
Definition ugbc.h:468
@ VT_VECTOR2
Definition ugbc.h:543
#define deploy_begin(s)
Definition ugbc.h:4356