ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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music.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
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16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
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20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
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24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
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30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
49/* <usermanual>
50@keyword MUSIC
51</usermanual> */
52void music_var( Environment * _environment, char * _music, int _loop, int _music_type ) {
53
54}
55
56
57void music_pause( Environment * _environment ) {
58
59}
60
61void music_resume( Environment * _environment ) {
62
63}
64
65void music_stop( Environment * _environment ) {
66
67}
68
69void music_seek_var( Environment * _environment, char * _position ) {
70
71}
void music_var(Environment *_environment, char *_music, int _loop, int _music_type)
Emit ASM code for MUSIC ....
Definition music.c:54
void music_pause(Environment *_environment)
Definition music.c:81
void music_seek_var(Environment *_environment, char *_position)
Definition music.c:124
void music_stop(Environment *_environment)
Definition music.c:109
void music_resume(Environment *_environment)
Definition music.c:95
struct _Environment Environment
Structure of compilation environment.