ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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draw_tile_row.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
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27 * implicite. Consultare la Licenza per il testo specifico che regola le
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30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
41extern char DATATYPE_AS_STRING[][16];
42
53
54/* <usermanual>
55@keyword DTILE
56
57@english
58
59This command allows you to draw a row or column of "tiles",
60or predefined characters.
61
62@italian
63
64Questo comando permette di disegnare una riga o una colonna di "tiles",
65ovvero di caratteri predefiniti.
66
67@syntax DTILE v ROW y, x1 TO x2[, c]
68@syntax DTILE v COLUMN x, y1 TO y2[, c]
69
70@alias DTILES
71
72</usermanual> */
73/* <usermanual>
74@keyword DTILES
75
76@english
77
78@italian
79
80@syntax DTILES v ROW y, x1 TO x2[, c]
81@syntax DTILES v COLUMN x, y1 TO y2[, c]
82
83@alias DTILE
84
85</usermanual> */
86void draw_tile_row( Environment * _environment, char * _tile, char * _y, char * _x1, char * _x2, char * _color ) {
87
88 Variable * tile = variable_retrieve( _environment, _tile );
89 Variable * y = variable_retrieve_or_define( _environment, _y, VT_BYTE, 0 );
90 Variable * x1 = variable_retrieve_or_define( _environment, _x1, VT_BYTE, 0 );
91 Variable * x2 = variable_retrieve_or_define( _environment, _x2, VT_BYTE, 0 );
92 if ( _color ) {
93 pen( _environment, _color );
94 }
95
96 Variable * index = variable_temporary( _environment, VT_BYTE, "(index for)" );
97 Variable * tileWidth = tile_get_width( _environment, tile->name );
98 Variable * last = variable_sub( _environment, x2->name, tileWidth->name );
99
100 begin_for_step( _environment, index->name, x1->name, last->name, tileWidth->name );
101 put_tile( _environment, tile->name, index->name, y->name, NULL, NULL );
102 end_for( _environment );
103
104 Variable * residual = variable_sub( _environment, x2->name, index->name );
105
106 put_tile( _environment, tile->name, index->name, y->name, residual->name, NULL );
107
108}
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Variable * variable_sub(Environment *_environment, char *_source, char *_dest)
Make a differenze between two variable and return the difference of them.
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
void pen(Environment *_environment, char *_color)
Emit code for PEN ... command.
Definition pen.c:47
void put_tile(Environment *_environment, char *_tile, char *_x, char *_y, char *_w, char *_h)
Emit ASM code for PUT TILE [image] AT [int],[int].
Definition put_tile.c:56
Variable * tile_get_width(Environment *_environment, char *_tile)
Emit code for TILE WIDTH(...).
void begin_for_step(Environment *_environment, char *_index, char *_from, char *_to, char *_step)
Emit ASM code for FOR ... STEP ... NEXT.
void draw_tile_row(Environment *_environment, char *_tile, char *_y, char *_x1, char *_x2, char *_color)
Emit ASM code for DRAW TILE ROW [y], [x1] TO [x2], [color].
void end_for(Environment *_environment)
Definition end_for.c:71
char * name
Definition ugbc.h:979
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
@ VT_BYTE
Definition ugbc.h:450
char DATATYPE_AS_STRING[][16]