ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
Loading...
Searching...
No Matches
ef9345.h
Go to the documentation of this file.
1#ifndef __UGBC_EF9345__
2#define __UGBC_EF9345__
3
4/*****************************************************************************
5 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
6 *****************************************************************************
7 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 * http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *----------------------------------------------------------------------------
21 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
22 * (la "Licenza"); è proibito usare questo file se non in conformità alla
23 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
24 *
25 * http://www.apache.org/licenses/LICENSE-2.0
26 *
27 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
28 * il software distribuito nei termini della Licenza è distribuito
29 * "COSì COM'è", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
30 * implicite. Consultare la Licenza per il testo specifico che regola le
31 * autorizzazioni e le limitazioni previste dalla medesima.
32 ****************************************************************************/
33
34#include "../ugbc.h"
35
36#define COLOR_BLACK 0x00
37#define COLOR_DARK_RED 0x01 // RED
38#define COLOR_RED 0x01
39#define COLOR_LIGHT_RED COLOR_RED
40#define COLOR_DARK_GREEN 0x02 // GREEN
41#define COLOR_GREEN 0x02
42#define COLOR_LIGHT_GREEN COLOR_GREEN
43#define COLOR_YELLOW 0x03
44#define COLOR_DARK_BLUE 0x04 // BLUE
45#define COLOR_BLUE 0x04
46#define COLOR_LIGHT_BLUE COLOR_BLUE
47#define COLOR_MAGENTA 0x05
48#define COLOR_CYAN 0x06
49#define COLOR_DARK_WHITE 0x07 // WHITE
50#define COLOR_WHITE 0x07
51#define COLOR_LIGHT_WHITE COLOR_WHITE
52
53#define COLOR_VIOLET COLOR_MAGENTA
54#define COLOR_ORANGE COLOR_RED
55#define COLOR_BROWN COLOR_RED
56#define COLOR_DARK_GREY COLOR_BLACK
57#define COLOR_GREY COLOR_WHITE
58#define COLOR_LIGHT_GREY COLOR_WHITE
59#define COLOR_PURPLE COLOR_VIOLET
60#define COLOR_LAVENDER COLOR_VIOLET
61#define COLOR_GOLD COLOR_YELLOW
62#define COLOR_TURQUOISE COLOR_LIGHT_BLUE
63#define COLOR_TAN COLOR_BROWN
64#define COLOR_YELLOW_GREEN COLOR_YELLOW
65#define COLOR_OLIVE_GREEN COLOR_GREEN
66#define COLOR_PINK COLOR_LIGHT_RED
67#define COLOR_PEACH COLOR_PINK
68#define COLOR_COUNT 8
69
70#define DEFAULT_PEN_COLOR COLOR_WHITE
71#define DEFAULT_PAPER_COLOR COLOR_BLACK
72
73#define TEXT_COLUMNS_COUNT 40
74#define TEXT_ROWS_COUNT 25
75
76#define TILEMAP_MODE_STANDARD 0 // Text Mode
77
78#define BITMAP_MODE_DEFAULT TILEMAP_MODE_STANDARD
79#define BITMAP_MODE_STANDARD BITMAP_MODE_DEFAULT
80
81#define SPRITE_COUNT 0
82#define SPRITE_WIDTH 0
83#define SPRITE_HEIGHT 0
84#define SPRITE_X_MIN 0
85#define SPRITE_Y_MIN 0
86#define SPRITE_X_MAX 0
87#define SPRITE_Y_MAX 0
88
89#define SCREEN_SPRITE_RATIO_X 100
90#define SCREEN_SPRITE_RATIO_Y 100
91#define SCREEN_BORDER_X 0
92#define SCREEN_BORDER_Y 0
93
94#define IMAGE_WIDTH_SIZE 2
95#define IMAGE_WIDTH_OFFSET 0
96#define IMAGE_HEIGHT_SIZE 1
97#define IMAGE_HEIGHT_OFFSET 2
98
99#define DOUBLE_BUFFER_PAGE_0 0
100#define DOUBLE_BUFFER_PAGE_1 1
101
102int ef9345_screen_mode_enable( Environment * _environment, ScreenMode * _screen_mode );
103
104void ef9345_initialization( Environment * _environment );
105void ef9345_finalization( Environment * _environment );
106
107void ef9345_back( Environment * _environment );
108void ef9345_background_color( Environment * _environment, int _index, int _background_color );
109void ef9345_background_color_vars( Environment * _environment, char * _index, char * _background_color );
110void ef9345_background_color_semivars( Environment * _environment, int _index, char * _background_color );
111void ef9345_colors_vars( Environment * _environment, char * _foreground_color, char * _background_color );
112void ef9345_background_color_get_vars( Environment * _environment, char * _index, char * _background_color );
113void ef9345_border_color( Environment * _environment, char * _border_color );
114Variable * ef9345_collision( Environment * _environment, char * _sprite );
115void ef9345_hit( Environment * _environment, char * _sprite_mask, char * _result );
116void ef9345_next_raster( Environment * _environment );
117void ef9345_next_raster_at( Environment * _environment, char * _label, char * _positionlo, char * _positionhi );
118void ef9345_raster_at( Environment * _environment, char * _label, char * _positionlo, char * _positionhi );
119void ef9345_sprite_common_color( Environment * _environment, char * _index, char * _common_color );
120void ef9345_bitmap_enable( Environment * _environment, int _width, int _height, int _colors );
121void ef9345_bitmap_disable( Environment * _environment );
122void ef9345_bitmap_at( Environment * _environment, char * _address );
123void ef9345_colormap_at( Environment * _environment, char * _address );
124void ef9345_textmap_at( Environment * _environment, char * _address );
125void ef9345_tiles_at( Environment * _environment, char * _address );
126void ef9345_tilemap_enable( Environment * _environment, int _width, int _height, int _colors, int _tile_width, int _tile_height );
127
128void ef9345_bank_select( Environment * _environment, int _bank );
129void ef9345_screen_on( Environment * _environment );
130void ef9345_screen_off( Environment * _environment );
131void ef9345_screen_rows( Environment * _environment, char * _rows );
132void ef9345_screen_columns( Environment * _environment, char * _columns );
133
134void ef9345_sprite_data_from( Environment * _environment, char * _sprite, char * _address );
135void ef9345_sprite_data_set( Environment * _environment, char * _sprite, char * _address );
136void ef9345_sprite_enable( Environment * _environment, char *_sprite );
137void ef9345_sprite_disable( Environment * _environment, char * _sprite );
138void ef9345_sprite_at( Environment * _environment, char * _sprite, char * _x, char * _y );
139void ef9345_sprite_expand_vertical( Environment * _environment, char * _sprite );
140void ef9345_sprite_expand_horizontal( Environment * _environment, char * _sprite );
141void ef9345_sprite_compress_vertical( Environment * _environment, char * _sprite );
142void ef9345_sprite_compress_horizontal( Environment * _environment, char * _sprite );
143void ef9345_sprite_multicolor( Environment * _environment, char * _sprite );
144void ef9345_sprite_monocolor( Environment * _environment, char * _sprite );
145void ef9345_sprite_color( Environment * _environment, char * _sprite, char * _color );
146void ef9345_sprite_priority( Environment * _environment, char * _sprite, char * _priority );
147void ef9345_vertical_scroll( Environment * _environment, char * _displacement );
148void ef9345_horizontal_scroll( Environment * _environment, char * _displacement );
149void ef9345_busy_wait( Environment * _environment, char * _timing );
150
151void ef9345_tiles_get( Environment * _environment, char * _result );
152void ef9345_get_width( Environment * _environment, char * _result );
153void ef9345_get_height( Environment * _environment, char * _result );
154
155void ef9345_pset_int( Environment * _environment, int _x, int _y, int *_c );
156void ef9345_pset_vars( Environment * _environment, char *_x, char *_y, char *_c );
157void ef9345_pget_color_vars( Environment * _environment, char *_x, char *_y, char * _result );
158void ef9345_cls( Environment * _environment );
159void ef9345_cls_box( Environment * _environment, char * _x1, char * _y1, char * _w, char * _h );
160void ef9345_scroll_text( Environment * _environment, int _direction, int _overlap );
161void ef9345_hscroll_line( Environment * _environment, int _direction, int _overlap );
162void ef9345_hscroll_screen( Environment * _environment, int _direction, int _overlap );
163void ef9345_text( Environment * _environment, char * _text, char * _text_size, int _raw );
164void ef9345_cline( Environment * _environment, char * _characters );
165void ef9345_scroll( Environment * _environment, int _dx, int _dy );
166
168
169int ef9345_image_size( Environment * _environment, int _width, int _height, int _mode );
170Variable * ef9345_image_converter( Environment * _environment, char * _data, int _width, int _height, int _depth, int _offset_x, int _offset_y, int _frame_width, int _frame_height, int _mode, int _transparent_color, int _flags );
171Variable * ef9345_sprite_converter( Environment * _environment, char * _data, int _width, int _height, int _depth, RGBi * _color );
172void ef9345_put_image( Environment * _environment, Resource * _image, char * _x, char * _y, char * _frame, char * _sequence, int _frame_size, int _frame_count, char * _flags );
173void ef9345_blit_image( Environment * _environment, char * _sources[], int _source_count, char * _blit, char * _x, char * _y, char * _frame, char * _sequence, int _frame_size, int _frame_count, int _flags );
174void ef9345_wait_vbl( Environment * _environment );
175Variable * ef9345_new_image( Environment * _environment, int _width, int _height, int _mode );
176Variable * ef9345_new_images( Environment * _environment, int _frames, int _width, int _height, int _mode );
177Variable * ef9345_new_sequence( Environment * _environment, int _sequences, int _frames, int _width, int _height, int _mode );
178void ef9345_get_image( Environment * _environment, char * _image, char * _x, char * _y, char * _frame, char * _sequence, int _frame_size, int _frame_count, int _palette );
179
180void ef9345_put_tile( Environment * _environment, char * _image, char * _x, char * _y );
181void ef9345_put_tiles( Environment * _environment, char * _image, char * _x, char * _y, char *_w, char *_h );
182void ef9345_move_tiles( Environment * _environment, char * _image, char * _x, char * _y );
183void ef9345_use_tileset( Environment * _environment, char * _tileset );
184void ef9345_tile_at( Environment * _environment, char * _x, char * _y, char *_result );
185
186void ef9345_move_memory_video( Environment * _environment, char * _from, char * _to, char * _size );
187void ef9345_move_video_memory( Environment * _environment, char * _from, char * _to, char * _size );
188void ef9345_move_video_video( Environment * _environment, char * _from, char * _to, char * _size );
189
190void ef9345_slice_image( Environment * _environment, char * _image, char * _frame, char * _sequence, int _frame_size, int _frame_count, char * _destination);
191int ef9345_palette_extract( Environment * _environment, char * _data, int _width, int _height, int _depth, int _flags, RGBi * _palette );
192
193#endif
void ef9345_textmap_at(Environment *_environment, char *_address)
Definition ef9345.c:567
void ef9345_sprite_compress_vertical(Environment *_environment, char *_sprite)
Definition ef9345.c:627
void ef9345_tiles_at(Environment *_environment, char *_address)
Definition ef9345.c:651
void ef9345_screen_columns(Environment *_environment, char *_columns)
Definition ef9345.c:595
void ef9345_sprite_expand_vertical(Environment *_environment, char *_sprite)
Definition ef9345.c:619
void ef9345_pget_color_vars(Environment *_environment, char *_x, char *_y, char *_result)
Definition ef9345.c:579
void ef9345_wait_vbl(Environment *_environment)
Definition ef9345.c:1078
void ef9345_bitmap_at(Environment *_environment, char *_address)
Definition ef9345.c:559
void ef9345_busy_wait(Environment *_environment, char *_timing)
Definition ef9345.c:663
void ef9345_border_color(Environment *_environment, char *_border_color)
EF9345: emit code to change border color
Definition ef9345.c:281
void ef9345_sprite_common_color(Environment *_environment, char *_index, char *_common_color)
EF9345: emit code to change common sprite's color
Definition ef9345.c:351
void ef9345_screen_off(Environment *_environment)
Definition ef9345.c:587
void ef9345_blit_image(Environment *_environment, char *_sources[], int _source_count, char *_blit, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _flags)
Definition ef9345.c:1074
void ef9345_background_color_get_vars(Environment *_environment, char *_index, char *_background_color)
EF9345: emit code to retrieve background color
Definition ef9345.c:337
void ef9345_background_color_vars(Environment *_environment, char *_index, char *_background_color)
EF9345: emit code to change background color
Definition ef9345.c:309
void ef9345_slice_image(Environment *_environment, char *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_destination)
Definition ef9345.c:1217
int ef9345_image_size(Environment *_environment, int _width, int _height, int _mode)
Definition ef9345.c:916
void ef9345_next_raster(Environment *_environment)
EF9345: emit code to wait for next raster irq
Definition ef9345.c:384
void ef9345_sprite_data_set(Environment *_environment, char *_sprite, char *_address)
Definition ef9345.c:603
void ef9345_vertical_scroll(Environment *_environment, char *_displacement)
Definition ef9345.c:655
void ef9345_use_tileset(Environment *_environment, char *_tileset)
Definition ef9345.c:1197
void ef9345_sprite_color(Environment *_environment, char *_sprite, char *_color)
Definition ef9345.c:643
void ef9345_put_tiles(Environment *_environment, char *_image, char *_x, char *_y, char *_w, char *_h)
Definition ef9345.c:1189
Variable * ef9345_new_images(Environment *_environment, int _frames, int _width, int _height, int _mode)
Definition ef9345.c:1106
void ef9345_next_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
EF9345: emit code to wait for next raster irq at different position
Definition ef9345.c:401
void ef9345_move_tiles(Environment *_environment, char *_image, char *_x, char *_y)
Definition ef9345.c:1185
void ef9345_sprite_compress_horizontal(Environment *_environment, char *_sprite)
Definition ef9345.c:631
void ef9345_tile_at(Environment *_environment, char *_x, char *_y, char *_result)
Definition ef9345.c:1193
void ef9345_text(Environment *_environment, char *_text, char *_text_size, int _raw)
Definition ef9345.c:714
void ef9345_move_video_memory(Environment *_environment, char *_from, char *_to, char *_size)
Definition ef9345.c:1209
void ef9345_screen_on(Environment *_environment)
Definition ef9345.c:583
void ef9345_initialization(Environment *_environment)
Definition ef9345.c:729
void ef9345_scroll(Environment *_environment, int _dx, int _dy)
Definition ef9345.c:1177
void ef9345_background_color(Environment *_environment, int _index, int _background_color)
EF9345: emit code to change background color
Definition ef9345.c:295
void ef9345_bank_select(Environment *_environment, int _bank)
Definition ef9345.c:405
void ef9345_get_height(Environment *_environment, char *_result)
Definition ef9345.c:681
void ef9345_cline(Environment *_environment, char *_characters)
Definition ef9345.c:912
int ef9345_palette_extract(Environment *_environment, char *_data, int _width, int _height, int _depth, int _flags, RGBi *_palette)
Definition ef9345.c:1221
void ef9345_sprite_data_from(Environment *_environment, char *_sprite, char *_address)
Definition ef9345.c:599
void ef9345_move_video_video(Environment *_environment, char *_from, char *_to, char *_size)
void ef9345_pset_int(Environment *_environment, int _x, int _y, int *_c)
Definition ef9345.c:571
void ef9345_get_image(Environment *_environment, char *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _palette)
Definition ef9345.c:1172
void ef9345_finalization(Environment *_environment)
Definition ef9345.c:883
void ef9345_colormap_at(Environment *_environment, char *_address)
Definition ef9345.c:563
void ef9345_cls(Environment *_environment)
Definition ef9345.c:688
void ef9345_scroll_text(Environment *_environment, int _direction, int _overlap)
Definition ef9345.c:710
void ef9345_sprite_disable(Environment *_environment, char *_sprite)
Definition ef9345.c:611
void ef9345_sprite_expand_horizontal(Environment *_environment, char *_sprite)
Definition ef9345.c:623
void ef9345_tiles_get(Environment *_environment, char *_result)
Definition ef9345.c:674
Variable * ef9345_new_sequence(Environment *_environment, int _sequences, int _frames, int _width, int _height, int _mode)
Definition ef9345.c:1138
void ef9345_bitmap_enable(Environment *_environment, int _width, int _height, int _colors)
Definition ef9345.c:508
void ef9345_sprite_at(Environment *_environment, char *_sprite, char *_x, char *_y)
Definition ef9345.c:615
void ef9345_sprite_multicolor(Environment *_environment, char *_sprite)
Definition ef9345.c:635
void ef9345_hscroll_line(Environment *_environment, int _direction, int _overlap)
Definition ef9345.c:900
int ef9345_screen_mode_enable(Environment *_environment, ScreenMode *_screen_mode)
Definition ef9345.c:456
void ef9345_bitmap_disable(Environment *_environment)
Definition ef9345.c:528
void ef9345_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
EF9345: emit code to set raster irq
Definition ef9345.c:370
void ef9345_screen_rows(Environment *_environment, char *_rows)
Definition ef9345.c:591
void ef9345_sprite_enable(Environment *_environment, char *_sprite)
Definition ef9345.c:607
void ef9345_put_tile(Environment *_environment, char *_image, char *_x, char *_y)
Definition ef9345.c:1181
Variable * ef9345_get_raster_line(Environment *_environment)
Definition ef9345.c:1201
Variable * ef9345_collision(Environment *_environment, char *_sprite)
EF9345: emit code to check for collision
Definition ef9345.c:251
void ef9345_background_color_semivars(Environment *_environment, int _index, char *_background_color)
EF9345: emit code to change background color
Definition ef9345.c:323
void ef9345_move_memory_video(Environment *_environment, char *_from, char *_to, char *_size)
Definition ef9345.c:1205
Variable * ef9345_sprite_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, RGBi *_color)
Definition ef9345.c:953
void ef9345_sprite_monocolor(Environment *_environment, char *_sprite)
Definition ef9345.c:639
void ef9345_sprite_priority(Environment *_environment, char *_sprite, char *_priority)
Definition ef9345.c:647
void ef9345_cls_box(Environment *_environment, char *_x1, char *_y1, char *_w, char *_h)
Definition ef9345.c:695
void ef9345_back(Environment *_environment)
Definition ef9345.c:908
void ef9345_get_width(Environment *_environment, char *_result)
Definition ef9345.c:667
Variable * ef9345_image_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, int _offset_x, int _offset_y, int _frame_width, int _frame_height, int _mode, int _transparent_color, int _flags)
Definition ef9345.c:1062
void ef9345_put_image(Environment *_environment, Resource *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_flags)
Definition ef9345.c:1070
void ef9345_hit(Environment *_environment, char *_sprite_mask, char *_result)
EF9345: emit code to check for collision
Definition ef9345.c:266
void ef9345_pset_vars(Environment *_environment, char *_x, char *_y, char *_c)
Definition ef9345.c:575
void ef9345_hscroll_screen(Environment *_environment, int _direction, int _overlap)
Definition ef9345.c:904
void ef9345_tilemap_enable(Environment *_environment, int _width, int _height, int _colors, int _tile_width, int _tile_height)
Definition ef9345.c:534
void ef9345_horizontal_scroll(Environment *_environment, char *_displacement)
Definition ef9345.c:659
Variable * ef9345_new_image(Environment *_environment, int _width, int _height, int _mode)
Definition ef9345.c:1082
void ef9345_colors_vars(Environment *_environment, char *_foreground_color, char *_background_color)
Definition ef9345.c:1213
struct _ScreenMode ScreenMode
struct _Resource Resource
struct _RGBi RGBi
Structure to store color components (red, green and blue).
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.