Variable * variable_retrieve(Environment *_environment, char *_name)
int frames(Environment *_environment, char *_image)
Emit code for FRAMES(...).
unsigned char * valueBuffer
#define CRITICAL_NOT_ASSIGNED_IMAGES(v)
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
#define CRITICAL_NOT_IMAGES(v)
#define CRITICAL_NOT_ASSIGNED_SEQUENCE(v)
#define CRITICAL_NOT_ASSIGNED_IMAGE(v)