Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
Variable * new_sequence(Environment *_environment, int _sequences, int _frames, int _width, int _height, int _mode)
Emit code for NEW SEQUENCE(...).
unsigned char * valueBuffer
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.