119 outline1(
"LDD #$%4.4x", _destination );
128 deploy( timer, src_hw_6809_timer_asm);
143 deploy( timer, src_hw_6809_timer_asm);
158 deploy( timer, src_hw_6809_timer_asm);
177 deploy( timer, src_hw_6809_timer_asm);
192 deploy( timer, src_hw_6809_timer_asm);
char * address_displacement(Environment *_environment, char *_address, char *_displacement)
void d64_cls(Environment *_environment, char *_pen, char *_paper)
void d64_sys_call(Environment *_environment, int _destination)
void d64_bitmap_enable(Environment *_environment, int _width, int _height, int _colors)
int d64_screen_mode_enable(Environment *_environment, ScreenMode *_screen_mode)
void d64_ypen(Environment *_environment, char *_destination)
void d64_xpen(Environment *_environment, char *_destination)
void d64_timer_set_status_on(Environment *_environment, char *_timer)
void d64_initialization(Environment *_environment)
void d64_timer_set_init(Environment *_environment, char *_timer, char *_init)
void d64_timer_set_address(Environment *_environment, char *_timer, char *_address)
void d64_busy_wait(Environment *_environment, char *_timing)
void d64_color_border(Environment *_environment, char *_color)
void d64_vscroll(Environment *_environment, int _displacement)
void d64_timer_set_status_off(Environment *_environment, char *_timer)
void d64_tilemap_enable(Environment *_environment, int _width, int _height, int _colors, int _tile_width, int _tile_height)
void d64_timer_set_counter(Environment *_environment, char *_timer, char *_counter)
void d64_back(Environment *_environment)
void d64_text_at(Environment *_environment, char *_text, char *_text_size, char *_pen, char *_paper)
struct _ScreenMode ScreenMode
struct _Environment Environment
Structure of compilation environment.