58 for( y=0; y<copy->
height; ++y ) {
59 for( x=0; x<( copy->
width >> 1 ); ++x ) {
64 if ( copy->
depth > 3 ) {
71 if ( copy->
depth > 3 ) {
89 if ( copy->
depth > 3 ) {
ImageDescriptor * image_descriptor_flip_x(Environment *_environment, ImageDescriptor *_source_image)
struct _ImageDescriptor * next
struct _ImageDescriptor ImageDescriptor
struct _RGBi RGBi
Structure to store color components (red, green and blue).
struct _Environment Environment
Structure of compilation environment.