ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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image_descriptor_flip_y.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
26 * "COSÌ COM'È", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
27 * implicite. Consultare la Licenza per il testo specifico che regola le
28 * autorizzazioni e le limitazioni previste dalla medesima.
29 ****************************************************************************/
30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
42
43 ImageDescriptor * copy = malloc( sizeof( ImageDescriptor ) );
44 memcpy( copy, _source_image, sizeof( ImageDescriptor ) );
45
46 copy->next = NULL;
47
48 copy->data = malloc( copy->size );
49 memset( copy->data, 0, copy->size );
50
51 copy->colors = malloc( sizeof( RGBi ) * copy->colorsCount );
52 memcpy( copy->colors, _source_image->colors, sizeof( RGBi ) * copy->colorsCount );
53
54 char * source = copy->data;
55
56 int x,y;
57
58 for( x=0; x<copy->width; ++x ) {
59 for( y=0; y<( copy->height >> 1 ); ++y ) {
60 char * pixel1r = source + ( y * copy->width * copy->depth ) + ( x * copy->depth );
61 char * pixel1g = source + ( y * copy->width * copy->depth ) + ( x * copy->depth ) + 1;
62 char * pixel1b = source + ( y * copy->width * copy->depth ) + ( x * copy->depth ) + 2;
63 char * pixel1a;
64 if ( copy->depth > 3 ) {
65 pixel1b = source + ( y * copy->width * copy->depth ) + ( x * copy->depth ) + 3;
66 }
67 char * pixel2r = source + ( ( copy->height - y - 1) * copy->width * copy->depth ) + ( x * copy->depth );
68 char * pixel2g = source + ( ( copy->height - y - 1) * copy->width * copy->depth ) + ( x * copy->depth ) + 1;
69 char * pixel2b = source + ( ( copy->height - y - 1) * copy->width * copy->depth ) + ( x * copy->depth ) + 2;
70 char * pixel2a;
71 if ( copy->depth > 3 ) {
72 pixel2b = source + ( ( copy->height - y - 1) * copy->width * copy->depth ) + ( x * copy->depth ) + 3;
73 }
74
75 char t;
76
77 t = *pixel1r;
78 *pixel1r = *pixel2r;
79 *pixel2r = t;
80
81 t = *pixel1g;
82 *pixel1g = *pixel2g;
83 *pixel2g = t;
84
85 t = *pixel1b;
86 *pixel1b = *pixel2b;
87 *pixel2b = t;
88
89 if ( copy->depth > 3 ) {
90 t = *pixel1a;
91 *pixel1a = *pixel2a;
92 *pixel2a = t;
93 }
94
95 }
96 }
97
98 return copy;
99
100}
ImageDescriptor * image_descriptor_flip_y(Environment *_environment, ImageDescriptor *_source_image)
int colorsCount
Definition ugbc.h:918
RGBi * colors
Definition ugbc.h:917
char * data
Definition ugbc.h:911
struct _ImageDescriptor * next
Definition ugbc.h:919
void * malloc(YYSIZE_T)
struct _ImageDescriptor ImageDescriptor
struct _RGBi RGBi
Structure to store color components (red, green and blue).
struct _Environment Environment
Structure of compilation environment.