ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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bank_set.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
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15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
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19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
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29 ****************************************************************************/
30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
46void bank_set( Environment * _environment, int _bank ) {
47
48 int realBank = 0;
49 if ( _bank < 32 && _bank > 0 ) {
50 // Then bits b6 b5 b4 b1 b0 at $A7CB
51 // allows selecting one 16k bank out of 32.
52 realBank = ( ( _bank & 0xfc ) << 2 ) | ( _bank & 0x03 );
53 // but beware that to get access to it at $B000-$EFFF
54 // (basic-rom space), you should set b2 of $A7CB
55 // (and b3 to allow writing onto it).
56 realBank = realBank | 0x0c;
57 } else {
58 realBank = 0x00;
59 }
60 outline1("LDA #$%2.2x", realBank );
61 // outline0("STA BANKSHADOW" );
62 outline0("STA $A7CB" );
63
64}
65
75void bank_set_var( Environment * _environment, char * _bank ) {
76
77 Variable * bank = variable_retrieve_or_define( _environment, _bank, VT_BYTE, 0 );
78
80
81 char doneLabel[MAX_TEMPORARY_STORAGE]; sprintf( doneLabel, "%sdone", label );
82
83 outline1("LDA %s", bank->realName );
84 outline1("BLT %s", label );
85 outline0("CMPA #31" );
86 outline1("BGT %s", label );
87 // outline0("STA BANKSHADOW" );
88 outline0("ANDA #$FC" );
89 outline0("LSLA" );
90 outline0("LSLA" );
91 outline1("LDB %s", bank->realName );
92 outline0("ANDB #$03" );
93 outline0("ORB #$0C" );
94 outline0("STA <MATHPTR0" );
95 outline0("ORB <MATHPTR0" );
96 outline0("STB <MATHPTR0" );
97 outline0("LDB <MATHPTR0" );
98 outline0("STB $A7CB" );
99 outline1("JMP %s", doneLabel );
100 outhead1("%s", label );
101 outline0("LDA #$00" );
102 outline0("STA $A7CB" );
103
104}
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
void bank_set(Environment *_environment, int _bank)
Emit ASM code for instruction BANK ....
Definition bank_set.c:72
void bank_set_var(Environment *_environment, char *_bank)
Emit ASM code for instruction BANK ....
Definition bank_set.c:87
char * realName
Definition ugbc.h:982
#define MAX_TEMPORARY_STORAGE
Definition ugbc.h:563
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
@ VT_BYTE
Definition ugbc.h:450
#define outline0(s)
Definition ugbc.h:4252
#define outline1(s, a)
Definition ugbc.h:4253
#define MAKE_LABEL
Definition ugbc.h:3351
#define outhead1(s, a)
Definition ugbc.h:4247