void cpu_pokew(Environment *_environment, char *_address, char *_source)
void cpu_poked(Environment *_environment, char *_address, char *_source)
void cpu_poke_const(Environment *_environment, char *_address, int _source)
void cpu_poked_const(Environment *_environment, char *_address, int _source)
void cpu_pokew_const(Environment *_environment, char *_address, int _source)
void cpu_poke(Environment *_environment, char *_address, char *_source)
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
int variable_exists(Environment *_environment, char *_name)
Variable * variable_move(Environment *_environment, char *_source, char *_destination)
Store the value of a variable inside another variable by converting it.
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
void poked_var(Environment *_environment, char *_address, char *_value)
void poke_var(Environment *_environment, char *_address, char *_value)
Emit ASM code for POKE.
void pokew_var(Environment *_environment, char *_address, char *_value)
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.