void sidz_set_volume_semi_var(Environment *_environment, char *_channel, int _volume)
void sidz_set_volume_vars(Environment *_environment, char *_channel, char *_volume)
void sidz_set_duration_vars(Environment *_environment, char *_channel, char *_duration)
void sidz_start(Environment *_environment, int _channel)
void sidz_set_frequency_vars(Environment *_environment, char *_channel, char *_frequency)
void sidz_set_pitch_vars(Environment *_environment, char *_channel, char *_pitch)
void sidz_stop_vars(Environment *_environment, char *_channel)
void sidz_stop(Environment *_environment, int _channel)
void sidz_player_init(Environment *_environment, int _init_address)
void sidz_set_pitch(Environment *_environment, int _channel, int _pitch)
void sidz_music(Environment *_environment, char *_music, int _size, int _loop)
void sidz_set_volume(Environment *_environment, int _channel, int _volume)
void sidz_set_duration(Environment *_environment, int _channel, int _duration)
void sidz_set_note_vars(Environment *_environment, char *_channel, char *_note)
void sidz_initialization(Environment *_environment)
void sidz_wait_duration(Environment *_environment, int _channels)
void sidz_set_program(Environment *_environment, int _channel, int _program)
void sidz_start_var(Environment *_environment, char *_channel)
void sidz_set_note(Environment *_environment, int _channel, int _note)
void sidz_wait_duration_vars(Environment *_environment, char *_channel)
void sidz_set_parameter(Environment *_environment, int _channel, int _parameter, int _value)
void sidz_set_program_semi_var(Environment *_environment, char *_channel, int _program)
void sidz_finalization(Environment *_environment)
void sidz_wave(Environment *_environment, char *_voice, char *_bits, char *_pulse)
void sidz_player_play(Environment *_environment, int _play_address)
void sidz_set_frequency(Environment *_environment, int _channel, int _frequency)
void sidz_attack_decay_sustain_release(Environment *_environment, char *_voice, char *_attack, char *_decay, char *_sustain, char *_release)
struct _Environment Environment
Structure of compilation environment.