37#define COLOR_DARK_WHITE 12
39#define COLOR_DARK_RED 2
43#define COLOR_DARK_GREEN 5
45#define COLOR_DARK_BLUE 6
50#define COLOR_LIGHT_RED 10
51#define COLOR_DARK_GREY 11
53#define COLOR_LIGHT_GREEN 13
54#define COLOR_LIGHT_BLUE 14
55#define COLOR_LIGHT_GREY 15
56#define COLOR_DARK_BLUE 6
57#define COLOR_MAGENTA COLOR_RED
58#define COLOR_PURPLE COLOR_VIOLET
59#define COLOR_LAVENDER COLOR_VIOLET
60#define COLOR_GOLD COLOR_YELLOW
61#define COLOR_TURQUOISE COLOR_LIGHT_BLUE
62#define COLOR_TAN COLOR_BROWN
63#define COLOR_YELLOW_GREEN COLOR_YELLOW
64#define COLOR_OLIVE_GREEN COLOR_GREEN
65#define COLOR_PINK COLOR_LIGHT_RED
66#define COLOR_PEACH COLOR_PINK
67#define COLOR_LIGHT_WHITE COLOR_WHITE
70#define DEFAULT_PEN_COLOR COLOR_WHITE
71#define DEFAULT_PAPER_COLOR COLOR_BLACK
73#define TEXT_COLUMNS_COUNT 40
74#define TEXT_ROWS_COUNT 25
76#define BITMAP_MODE_STANDARD 2
77#define BITMAP_MODE_MULTICOLOR 3
79#define BITMAP_MODE_DEFAULT BITMAP_MODE_STANDARD
81#define TILEMAP_MODE_STANDARD 0
82#define TILEMAP_MODE_MULTICOLOR 1
83#define TILEMAP_MODE_EXTENDED 4
87#define SPRITE_HEIGHT 0
94#define SCREEN_SPRITE_RATIO_X 100
95#define SCREEN_SPRITE_RATIO_Y 100
96#define SCREEN_BORDER_X 0
97#define SCREEN_BORDER_Y 0
99#define IMAGE_WIDTH_SIZE 2
100#define IMAGE_WIDTH_OFFSET 0
101#define IMAGE_HEIGHT_SIZE 1
102#define IMAGE_HEIGHT_OFFSET 2
104#define DOUBLE_BUFFER_PAGE_0 0
105#define DOUBLE_BUFFER_PAGE_1 1
176Variable *
ted_image_converter(
Environment * _environment,
char * _data,
int _width,
int _height,
int _depth,
int _offset_x,
int _offset_y,
int _frame_width,
int _frame_height,
int _mode,
int _transparent_color,
int _flags );
177void ted_put_image(
Environment * _environment,
Resource * _image,
char * _x,
char * _y,
char * _frame,
char * _sequence,
int _frame_size,
int _frame_count,
char * _flags );
178void ted_blit_image(
Environment * _environment,
char * _sources[],
int _source_count,
char * _blit,
char * _x,
char * _y,
char * _frame,
char * _sequence,
int _frame_size,
int _frame_count,
int _flags );
183void ted_get_image(
Environment * _environment,
char * _image,
char * _x,
char * _y,
char * _frame,
char * _sequence,
int _frame_size,
int _frame_count,
int _palette );
215void ted_slice_image(
Environment * _environment,
char * _image,
char * _frame,
char * _sequence,
int _frame_size,
int _frame_count,
char * _destination );
void ted_start_var(Environment *_environment, char *_channel)
int ted_palette_extract(Environment *_environment, char *_data, int _width, int _height, int _depth, int _flags, RGBi *_palette)
void ted_screen_columns(Environment *_environment, char *_columns)
void ted_set_frequency(Environment *_environment, int _channel, int _frequency)
void ted_sprite_multicolor(Environment *_environment, char *_sprite)
void ted_collision(Environment *_environment, char *_sprite_mask, char *_result)
void ted_set_pitch(Environment *_environment, int _channel, int _pitch)
void ted_background_color_semivars(Environment *_environment, int _index, char *_background_color)
TED: emit code to change background color
void ted_scroll_text(Environment *_environment, int _direction, int _overlap)
void ted_colormap_at(Environment *_environment, char *_address)
void ted_set_duration(Environment *_environment, int _channel, int _duration)
void ted_slice_image(Environment *_environment, char *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_destination)
Variable * ted_image_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, int _offset_x, int _offset_y, int _frame_width, int _frame_height, int _mode, int _transparent_color, int _flags)
void ted_background_color_vars(Environment *_environment, char *_index, char *_background_color)
TED: emit code to change background color
void ted_set_duration_vars(Environment *_environment, char *_channel, char *_duration)
Variable * ted_new_images(Environment *_environment, int _frames, int _width, int _height, int _mode)
void ted_hit(Environment *_environment, char *_sprite_mask, char *_result)
void ted_charset_at(Environment *_environment, char *_address)
void ted_sprite_priority(Environment *_environment, char *_sprite, char *_priority)
void ted_pget_color_vars(Environment *_environment, char *_x, char *_y, char *_result)
void ted_sprite_monocolor(Environment *_environment, char *_sprite)
void ted_cls(Environment *_environment)
void ted_text(Environment *_environment, char *_text, char *_text_size, int _raw)
void ted_initialization(Environment *_environment)
void ted_bitmap_disable(Environment *_environment)
Variable * ted_new_sequence(Environment *_environment, int _sequences, int _frames, int _width, int _height, int _mode)
void ted_set_pitch_vars(Environment *_environment, char *_channel, char *_pitch)
void ted_sprite_color(Environment *_environment, char *_sprite, char *_color)
void ted_sprite_data_from(Environment *_environment, char *_sprite, char *_address)
void ted_horizontal_scroll(Environment *_environment, char *_displacement)
void ted_pset_vars(Environment *_environment, char *_x, char *_y, char *_c)
void ted_back(Environment *_environment)
void ted_set_frequency_vars(Environment *_environment, char *_channel, char *_frequency)
void ted_calculate_sequence_frame_offset(Environment *_environment, char *_offset, char *_sequence, char *_frame, int _frame_size, int _frame_count)
void ted_scroll(Environment *_environment, int _dx, int _dy)
void ted_set_note(Environment *_environment, int _channel, int _note)
int ted_screen_mode_enable(Environment *_environment, ScreenMode *_screen_mode)
void ted_sprite_disable(Environment *_environment, char *_sprite)
void ted_vertical_scroll(Environment *_environment, char *_displacement)
void ted_stop_vars(Environment *_environment, char *_channel)
void ted_hscroll_screen(Environment *_environment, int _direction, int _overlap)
void ted_busy_wait(Environment *_environment, char *_timing)
void ted_get_image(Environment *_environment, char *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _palette)
void ted_screen_rows(Environment *_environment, char *_rows)
void ted_tiles_get(Environment *_environment, char *_result)
void ted_hscroll_line(Environment *_environment, int _direction, int _overlap)
void ted_sprite_common_color(Environment *_environment, char *_index, char *_common_color)
void ted_blit_image(Environment *_environment, char *_sources[], int _source_count, char *_blit, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _flags)
void ted_cls_box(Environment *_environment, char *_x1, char *_y1, char *_w, char *_h)
void ted_set_note_vars(Environment *_environment, char *_channel, char *_note)
void ted_sprite_expand_vertical(Environment *_environment, char *_sprite)
void ted_bitmap_at(Environment *_environment, char *_address)
void ted_tilemap_enable(Environment *_environment, int _width, int _height, int _colors, int _tile_width, int _tile_height)
void ted_pset_int(Environment *_environment, int _x, int _y, int *_c)
void ted_background_color_get_vars(Environment *_environment, char *_index, char *_background_color)
TED: emit code to retrieve background color
void ted_sprite_enable(Environment *_environment, char *_sprite)
void ted_wait_duration_vars(Environment *_environment, char *_channel)
void ted_charset_uppercase(Environment *_environment)
void ted_screen_on(Environment *_environment)
void ted_finalization(Environment *_environment)
void ted_background_color(Environment *_environment, int _index, int _background_color)
TED: emit code to change bac_kground color
void ted_sprite_at(Environment *_environment, char *_sprite, char *_x, char *_y)
void ted_get_height(Environment *_environment, char *_result)
void ted_textmap_at(Environment *_environment, char *_address)
void ted_put_tiles(Environment *_environment, char *_image, char *_x, char *_y, char *_w, char *_h)
void ted_sprite_compress_vertical(Environment *_environment, char *_sprite)
void ted_set_parameter(Environment *_environment, int _channel, int _parameter, int _value)
void ted_next_raster(Environment *_environment)
TED: emit code to wait for next raster irq
void ted_get_width(Environment *_environment, char *_result)
void ted_next_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
TED: emit code to wait for next raster irq at different position
void ted_border_color(Environment *_environment, char *_border_color)
TED: emit code to change border color
void ted_bitmap_enable(Environment *_environment, int _width, int _height, int _colors)
void ted_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
TED: emit code to set raster irq
Variable * ted_new_image(Environment *_environment, int _width, int _height, int _mode)
void ted_use_tileset(Environment *_environment, char *_tileset)
void ted_music(Environment *_environment, char *_music, int _size, int _loop)
void ted_wait_vbl(Environment *_environment, char *_raster_line)
void ted_sprite_expand_horizontal(Environment *_environment, char *_sprite)
void ted_flip_image(Environment *_environment, Resource *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_direction)
void ted_wait_duration(Environment *_environment, int _channels)
void ted_set_volume_semi_var(Environment *_environment, char *_channel, int _volume)
void ted_set_program(Environment *_environment, int _channel, int _program)
void ted_move_tiles(Environment *_environment, char *_image, char *_x, char *_y)
void ted_stop(Environment *_environment, int _channel)
Variable * ted_get_raster_line(Environment *_environment)
void ted_screen(Environment *_environment, char *_x, char *_y, char *_c)
void ted_tile_at(Environment *_environment, char *_x, char *_y, char *_result)
void ted_screen_off(Environment *_environment)
void ted_put_image(Environment *_environment, Resource *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_flags)
void ted_charset_lowercase(Environment *_environment)
int ted_image_size(Environment *_environment, int _width, int _height, int _mode)
void ted_tiles_at(Environment *_environment, char *_address)
void ted_start(Environment *_environment, int _channel)
void ted_set_program_semi_var(Environment *_environment, char *_channel, int _program)
void ted_set_volume_vars(Environment *_environment, char *_channel, char *_volume)
void ted_set_volume(Environment *_environment, int _channel, int _volume)
void ted_sprite_data_set(Environment *_environment, char *_sprite, char *_address)
void ted_bank_select(Environment *_environment, int _bank)
void ted_put_tile(Environment *_environment, char *_image, char *_x, char *_y)
void ted_sprite_compress_horizontal(Environment *_environment, char *_sprite)
struct _ScreenMode ScreenMode
struct _Resource Resource
struct _RGBi RGBi
Structure to store color components (red, green and blue).
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.