82 cpu_call( _environment,
"lib_text_newline");
116 locate( _environment, _x, _y );
void cpu_label(Environment *_environment, char *_label)
void cpu_call(Environment *_environment, char *_label)
void cpu_jump(Environment *_environment, char *_label)
void cpu_bvneq(Environment *_environment, char *_value, char *_label)
void cpu_return(Environment *_environment)
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_greater_than(Environment *_environment, char *_source, char *_destination, int _equal)
Compare two variable and return the result of comparation.
Variable * variable_move(Environment *_environment, char *_source, char *_destination)
Store the value of a variable inside another variable by converting it.
void variable_increment(Environment *_environment, char *_source)
Increment a variable by one.
Variable * variable_store_string(Environment *_environment, char *_destination, char *_value)
Store a string to a variable.
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
struct @110344003176124301103124235173106120065272160135::var * tab
void paper(Environment *_environment, char *_color)
Emit code for PAPER ... command.
void pen(Environment *_environment, char *_color)
Emit code for PEN ... command.
void text_encoded(Environment *_environment, char *_text, char *_pen, char *_paper, int _raw)
void text_vscroll_screen(Environment *_environment, int _direction, int _overlap)
void setup_text_variables(Environment *_environment)
void locate(Environment *_environment, char *_x, char *_y)
Emit code for LOCATE ...,....
void text_tab(Environment *_environment)
void text_text(Environment *_environment, char *_text, int _raw)
void text_newline(Environment *_environment)
void text_question_mark(Environment *_environment)
void text_at(Environment *_environment, char *_x, char *_y, char *_text)
Variable * text_get_ycurs(Environment *_environment)
Variable * text_get_xcurs(Environment *_environment)
#define MAX_TEMPORARY_STORAGE
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.