Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
Variable * variable_store(Environment *_environment, char *_destination, unsigned int _value)
Store a direct value to a variable.
Variable * tilemap_get_height(Environment *_environment, char *_tilemap)
Return the height of a TILEMAP.
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
#define CRITICAL_TILEMAP_HEIGHT_NO_TILEMAP(v)
char DATATYPE_AS_STRING[][16]