OTHER CONTRIBUTIONS: NABOO N1 STARFIGHTER

This is a renderer for the data file produced by the converter from Blender Freestyle SVG (Scalable Vector Graphics) into sequential files. The file is stored on the host file system, then loaded and used by ugBASIC to initialize the array. This example will render a "Naboo N1 Starfighter".

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SOURCE CODE ()

	PROCEDURE example ON ALL BUT VIC20

		BITMAP ENABLE(320,200)

		CLS

		DIM data() = LOAD "contrib_naboo_n1.txt" AS TEXT READONLY

		DIM pos AS INTEGER = 0

		DO
			mode = data(pos): x = data(pos+1): y = data(pos+2)
			SELECT CASE mode
				CASE #0
					PLOT x, y
				CASE #1
					LINE TO x, y
				CASE ELSE
					HALT
			ENDSELECT
			
			INC pos : INC pos : INC pos
			
		LOOP

	END PROC

	example[] ON ALL BUT VIC20

How to compile and run the example

The instructions here refer to compiling the example from the command line. For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to download and compile each single example with just one click.



Are instructions for your specific home computer / console missing? First of all, check if your computer is supported by clicking here. If so, since ugBASIC is a language which does not provide abstractions, it is possible that this example will not work on your target. If you think this is an issue, please click here.

Coleco Vision, Dina (Chuang Zao Zhe 50), SpectraVideo SV-603 VGA

In order to compile the example, type this command on the command line:

Linux

ugbc.coleco -O rom -o contrib_naboo_n1.rom contrib_naboo_n1.bas

Windows

ugbc.coleco.exe -O rom -o contrib_naboo_n1.rom contrib_naboo_n1.bas

For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to download and compile this example with just one click.

Commodore 128 (CPU 8502)

In order to compile the example, type this command on the command line:

Linux

ugbc.c128 -O prg -o contrib_naboo_n1.prg contrib_naboo_n1.bas

Windows

ugbc.c128.exe -O prg -o contrib_naboo_n1.prg contrib_naboo_n1.bas

For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to download and compile this example with just one click.

Olivetti Prodest PC128, Thomson MO6

In order to compile the example, type this command on the command line:

Linux

ugbc.pc128op -O k7 -o contrib_naboo_n1.k7 contrib_naboo_n1.bas

Windows

ugbc.pc128op.exe -O k7 -o contrib_naboo_n1.k7 contrib_naboo_n1.bas

For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to download and compile this example with just one click.

SEGA SC-3000

In order to compile the example, type this command on the command line:

Linux

ugbc.sc3000 -O rom -o contrib_naboo_n1.rom contrib_naboo_n1.bas

Windows

ugbc.sc3000.exe -O rom -o contrib_naboo_n1.rom contrib_naboo_n1.bas

For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to download and compile this example with just one click.

SEGA SG-1000

In order to compile the example, type this command on the command line:

Linux

ugbc.sg1000 -O rom -o contrib_naboo_n1.rom contrib_naboo_n1.bas

Windows

ugbc.sg1000.exe -O rom -o contrib_naboo_n1.rom contrib_naboo_n1.bas

For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to download and compile this example with just one click.

ZX Spectrum +2, ZX Spectrum 128K, ZX Spectrum 48K

In order to compile the example, type this command on the command line:

Linux

ugbc.zx -O tap -o contrib_naboo_n1.tap contrib_naboo_n1.bas

Windows

ugbc.zx.exe -O tap -o contrib_naboo_n1.tap contrib_naboo_n1.bas

For Microsoft Windows users we suggest using UGBASIC-IDE, which allows you to download and compile this example with just one click.

Any problem?

If you have found a problem trying to run this example, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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