This example will print random colorized strings on the screen.
source
compile
sandbox
issues?
back to examples
The instructions here refer to compiling the example from the command line. For Microsoft Windows
users we suggest using UGBASIC-IDE, which allows
you to download and compile each single example with just one click.
Are instructions for your specific home computer / console missing? First of all, check if your computer
is supported by clicking here. If so, since ugBASIC is a language which does not provide abstractions, it is possible
that this example will not work on your target. If you think this is an issue, please click here.
In order to compile the example, type this command on the command line:
Linux
ugbc.cpc -O dsk -o graphics_text_04.dsk graphics_text_04.bas
Windows
ugbc.cpc.exe -O dsk -o graphics_text_04.dsk graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.atarixl -O xex -o graphics_text_04.xex graphics_text_04.bas
Windows
ugbc.atarixl.exe -O xex -o graphics_text_04.xex graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.atari -O xex -o graphics_text_04.xex graphics_text_04.bas
Windows
ugbc.atari.exe -O xex -o graphics_text_04.xex graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.c128 -O prg -o graphics_text_04.prg graphics_text_04.bas
Windows
ugbc.c128.exe -O prg -o graphics_text_04.prg graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.c64 -O prg -o graphics_text_04.prg graphics_text_04.bas
Windows
ugbc.c64.exe -O prg -o graphics_text_04.prg graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.d32 -O bin -o graphics_text_04.bin graphics_text_04.bas
Windows
ugbc.d32.exe -O bin -o graphics_text_04.bin graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.d64 -O bin -o graphics_text_04.bin graphics_text_04.bas
Windows
ugbc.d64.exe -O bin -o graphics_text_04.bin graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.coco -O bin -o graphics_text_04.bin graphics_text_04.bas
Windows
ugbc.coco.exe -O bin -o graphics_text_04.bin graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.coco3 -O bin -o graphics_text_04.bin graphics_text_04.bas
Windows
ugbc.coco3.exe -O bin -o graphics_text_04.bin graphics_text_04.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
If you have found a problem trying to run this example, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
BACK TO EXAMPLES