This example shows how to define a 128-bit numeric variable and perform a series of mathematical calculations on it. Note that, for efficiency reasons, we always stick to this type of variable.
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The instructions here refer to compiling the example from the command line. For Microsoft Windows
users we suggest using UGBASIC-IDE, which allows
you to download and compile each single example with just one click.
Are instructions for your specific home computer / console missing? First of all, check if your computer
is supported by clicking here. If so, since ugBASIC is a language which does not provide abstractions, it is possible
that this example will not work on your target. If you think this is an issue, please click here.
In order to compile the example, type this command on the command line:
Linux
ugbc.atarixl -O xex -o number_example_01.xex number_example_01.bas
Windows
ugbc.atarixl.exe -O xex -o number_example_01.xex number_example_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.atari -O xex -o number_example_01.xex number_example_01.bas
Windows
ugbc.atari.exe -O xex -o number_example_01.xex number_example_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
If you have found a problem trying to run this example, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
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