This example shows how to use the various BITMAP
and TILEMAP
resolutions. After each command, the screen will be configured at the best allowed. If a given parameter is omitted, this means that we have no particular interest in that component. The BITMAP ENABLE
and TILEMAP ENABLE
commands wait for up to three parameters: the width, the height and the number of colors. Width and height are measured in pixels (if BITMAP
mode) or in tiles (if TILEMAP
mode). Colors are always individual -- i.e. the maximum number of different colors allowed.
source
compile
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The instructions here refer to compiling the example from the command line. For Microsoft Windows
users we suggest using UGBASIC-IDE, which allows
you to download and compile each single example with just one click.
Are instructions for your specific home computer / console missing? First of all, check if your computer
is supported by clicking here. If so, since ugBASIC is a language which does not provide abstractions, it is possible
that this example will not work on your target. If you think this is an issue, please click here.
In order to compile the example, type this command on the command line:
Linux
ugbc.cpc -O dsk -o screens_resolution_01.dsk screens_resolution_01.bas
Windows
ugbc.cpc.exe -O dsk -o screens_resolution_01.dsk screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.atarixl -O xex -o screens_resolution_01.xex screens_resolution_01.bas
Windows
ugbc.atarixl.exe -O xex -o screens_resolution_01.xex screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.atari -O xex -o screens_resolution_01.xex screens_resolution_01.bas
Windows
ugbc.atari.exe -O xex -o screens_resolution_01.xex screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.c128 -O prg -o screens_resolution_01.prg screens_resolution_01.bas
Windows
ugbc.c128.exe -O prg -o screens_resolution_01.prg screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.c64 -O prg -o screens_resolution_01.prg screens_resolution_01.bas
Windows
ugbc.c64.exe -O prg -o screens_resolution_01.prg screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.d32 -O bin -o screens_resolution_01.bin screens_resolution_01.bas
Windows
ugbc.d32.exe -O bin -o screens_resolution_01.bin screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.d64 -O bin -o screens_resolution_01.bin screens_resolution_01.bas
Windows
ugbc.d64.exe -O bin -o screens_resolution_01.bin screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.coco -O bin -o screens_resolution_01.bin screens_resolution_01.bas
Windows
ugbc.coco.exe -O bin -o screens_resolution_01.bin screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
In order to compile the example, type this command on the command line:
Linux
ugbc.coco3 -O bin -o screens_resolution_01.bin screens_resolution_01.bas
Windows
ugbc.coco3.exe -O bin -o screens_resolution_01.bin screens_resolution_01.bas
For Microsoft Windows users we suggest using UGBASIC-IDE, which allows
you to download and compile this example with just one click.
If you have found a problem trying to run this example, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
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