The AFTER...CALL
command implement a countdown timer for your program.
It is a very useful tool for making a piece of code run after a specific interval,
essentially turning your program into a countdown. You must specifying the length
of time to wait, measured in TICKS
.
When the timer reaches the specified timer, the program stops executing the current
code and jumps to the PROCEDURE
indicated by the label. After executing the
routine, the program returns to where it left off and resumes execution. After the call,
the timer is disabled. You must use, again, the AFTER...CALL
to enable again the mechanism.
There are 8 delay timers from 0 to 7 which can be specified with timer
parameter. If omitted, timer
will be considered as 0. In the case of parallel
timers, 0 will be the highest and 7 the lowest priority.
With EVERY OFF
and EVERY ON
you can disable or enable the timed
calls. It is important to know or realise that low-priority-procedures
which occurs simultanously to higher-priority-procedures are not lost.
Their task remains or handled again after finishing the higher-prio interrupt.
Finally, note that the accuracy of the timer can vary depending on hardware and operating system,
and it can be used to create animations, simulate real-time events, or simply to execute
tasks after a specific time.
AFTER value[,timer] TICKS CALL identifier
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
AFTER...CALL ↔ AfCa
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
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