Available on: all targets See also: VAR

BANK...AT

Define a bank of memory named "identifier", starting from "address" and of type "bankType". Optionally, fill the bank of memory with static data coming from a specific "filename".

Available "bankType":

* CODE executable code (binary)

* VARIABLES program's variables

* TEMPORARY temporary variables

* DATA unspecified data

If "identifier" is missing, the bank will have an unique name. If "bankType" is missing, the default type is DATA. If "filename" is missing, the default is a simply memory reservation.

SYNTAX

 BANK [identifier] AT #address [ AS bankType ] [ WITH filename ]


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 BANK VARIABLES AT $c000


ABBREVIATION: Bk...At

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  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
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In order to reduce space you can use this abbreviation for this instruction:

BANK...AT ↔ Bk...At

Any problem?

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