Available on: all targets

CLIP

The CLIP instruction allows you to delimit the area in which the graphics are actually drawn. In general, the area corresponds to the entire surface of the screen (0,0)-(SCREEN WIDTH-1,SCREEN HEIGHT-1). However, it is possible to limit the drawing to a sub area, to ensure that the area outside this crop area is not altered or modified. The area is bounded by the coordinate (x1, y1) to the coordinate (x2, y2). If components are omitted, the screen limits will be used.

SYNTAX

 CLIP x1,y1 TO x2, x2


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 CLIP 42,42 TO 84,84


Used in:

ABBREVIATION: Cli

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

CLIP ↔ Cli

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

open an issue BACK TO KEYWORDS