Available on: d32 c128 c64 vic20 to8 plus4 pc128op d64 mo5 coco3 coco
See also: BITMAP ENABLE

COLORMAP CLEAR

Erase the entire color map, using a foreground and a background color.

SYNTAX

 COLORMAP CLEAR WITH #fore ON #back
 COLORMAP CLEAR WITH fore ON back
 COLORMAP CLEAR


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 COLORMAP CLEAR WITH #$0 ON #$1
 COLORMAP CLEAR WITH YELLOW ON RED
 COLORMAP CLEAR


ABBREVIATION: COLORMAPClr

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

COLORMAP CLEAR ↔ COLORMAPClr

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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