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CREATE PATH

This command allows you to generate a PATH element that calculates the shortest (linear) path between two given points. The points can be purely geometric or referable to the user screen. The path can then be "navigated" using the TRAVEL command.

SYNTAX

 = CREATE PATH( x0, y0 TO x1, y1 )
 = CREATE PATH( x0, y0,  x1, y1 )


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 DIM p AS PATH
    p = CREATE PATH( 0, 0 TO 100, 100 )
    p = CREATE PATH( 0, 0, 100, 100 )


ABBREVIATION: CrtPth

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

CREATE PATH ↔ CrtPth

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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