The CREATE PATH
command is designed to define a straight path between two specified points.
Instead of immediately drawing the line, this command is intended to prepare an internal
"data structure" that contains the information needed to "travel" this path, point by point,
later, using the TRAVEL
command. It therefore separates the logic of "where to go" from the
logic of "how to get there", making the code more modular and readable.
The main goal is to separate the definition of the path from its actual graphical
implementation. This approach can be useful in several situations: you can define paths
once, and then have an object move along that path in an animated way, you can update the
position of an object at regular intervals using TRAVEL
.
= CREATE PATH( x0, y0 TO x1, y1 ) = CREATE PATH( x0, y0, x1, y1 )
DIM p AS PATH p = CREATE PATH( 0, 0 TO 100, 100 ) p = CREATE PATH( 0, 0, 100, 100 )
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
CREATE PATH ↔ CrtPth
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
BACK TO KEYWORDS