Available on: atari atarixl c128 c128z cpc msx1

DEFINE KEYBOARD DELAY

This command allows you to define the delay to wait before the characters will be repeated by the input system, with the INPUT or INKEY command. The delay depends on the target, with a minimum value of 1 (no delay) to a maximum value of 255 (maximum delay).

SYNTAX

 DEFINE KEYBOARD DELAY value


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 DEFINE KEYBOARD DELAY 50


ABBREVIATION: De Kyb Dy

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

DEFINE KEYBOARD DELAY ↔ De Kyb Dy

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

open an issue BACK TO KEYWORDS