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DOWN (constant)

This constant represent the "DOWN" key (move cursor down), when used as a value to compare with SCANCODE,KEY STATE and KEY PRESSED. If the key does not exist in the corresponding target, the value will be zero.



This constant represent the "DOWN" key, when used as a value to compare with SCANCODE,KEY STATE and KEY PRESSED. If the key does not exist in the corresponding target, the value will be zero.

SYNTAX

 = DOWN


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 IF KEY STATE(KEY DOWN) THEN
    PRINT "DOWN has been pressed!"
 ENDIF


ABBREVIATION: Dw

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

DOWN (constant) ↔ Dw

Any problem?

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