This command allows you to flip an image on the same image,
along the X axis or the Y axis.
The programmer can flip a single image (IMAGE
), a
frame of a series of images (IMAGES
) or a frame of a pose of a
sequence of images (SEQUENCES
). In all cases the syntax changes
slightly.
It is possible to flip an image either programmatically, directly indicating
the X
or Y
direction, or by delegating these operations to the
value of a variable. In this case, this value will be preceded by the
DIRECTION
keyword. Acceptable values are 1
for the horizontal
direction, 2
for the vertical direction, 3
for both directions.
FLIP IMAGE resource [X|Y|XY|YX] FLIP IMAGE resource FRAME frame [X|Y|XY|YX] FLIP IMAGE resource STRIP sequence FRAME frame [X|Y|XY|YX] FLIP [X|Y|XY|YX] IMAGE resource FLIP [X|Y|XY|YX] IMAGE resource FRAME frame FLIP [X|Y|XY|YX] IMAGE resource STRIP sequence FRAME frame FLIP IMAGE resource DIRECTION direction FLIP IMAGE resource FRAME frame DIRECTION direction FLIP IMAGE resource STRIP sequence FRAME frame DIRECTION direction FLIP DIRECTION direction IMAGE resource FLIP DIRECTION direction IMAGE resource FRAME frame FLIP DIRECTION direction IMAGE resource STRIP sequence FRAME frame
FLIP X IMAGE object
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
FLIP IMAGE ↔ FlIm
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
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