Available on: all targets
Alias: LOAD TILES TILES LOAD

FONT LOAD

The FONT LOAD command allows you to load an image and to convert it into a font.

The command support a set of modern image format, like:

* JPEG baseline & progressive * PNG 1/2/4/8/16-bit-per-channel * TGA * BMP (non-1bpp, non-RLE) * PSD (composited view only, no extra channels, 8/16 bit-per-channel) * GIF * HDR (radiance rgbE format) * PIC (Softimage PIC) * PNM (PPM and PGM binary only)

The image will be converted into a way that can be efficiently drawn on the screen using the default characters.

It is also possible to indicate the index from which to start loading the various characters. The index is not the ASCII code but the screen code.

SYNTAX

 FONT LOAD filename [TO index]


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 FONT LOAD "digit0.png" TO 48


ABBREVIATION: FntLd

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

FONT LOAD ↔ FntLd

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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