Available on:

GR LOCATE

The GR LOCATE allows you to position the graphics cursor in a specific position on the screen, thus preparing the ground for subsequent drawing operations, such as printing text, drawing lines or shapes.

Before drawing lines, rectangles, or other shapes, you must position the graphics cursor at the starting point of the shape. By combining GR LOCATE with other graphics commands, you can create animations by moving objects around the screen.

Obviously, the coordinate system and screen size depend on the graphics mode selected with the BITMAP ENABLE or SCREEN commands. The ugBASIC offers other graphics functions, such as PLOT for drawing points, LINE for drawing lines, and many more.

SYNTAX

 GR LOCATE [x], [y]


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

ABBREVIATION: GRLc

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

GR LOCATE ↔ GRLc

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

open an issue BACK TO KEYWORDS