The IMAGE
command allows you to extract an image from a collection of images
stored in an IMAGES
or SEQUENCE
variable. Note that extraction occurs at compile
time: therefore, no extra resources are allocated in the compiled program. This command
is intended for all those commands that need an image to function, but want to exploit a
graphic resource already loaded and optimized. If resource
is a TILESET, you
can look for a specific frame by name, unsing the NAMED
parameter.
= IMAGE( resource FRAME num ) = IMAGE( resource STRIP seq FRAME num ) = IMAGE( resource NAMED name )
starship = IMAGE( LOAD IMAGES(("tiles.png") FRAME 1 ) starship = IMAGE( LOAD SEQUENCE("tiles.png") STRIP 1 FRAME 2 ) tile = IMAGE( LOAD TILESET("tiles.tsx") NAMED pavimento )
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
IMAGE (function) ↔ Im
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
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