The PAINT command is used in high resolution graphics modes, to fill a
shape with a specified colour.
The x,y are the coordinates of the point where the painting is to start.
c is the colour code of the colours to be used to paint. It must be
between 0 and COLOR COUNT and be one of the available colour set
for the working mode. If omitted, the current foreground colour is used.
The b parameter is the colour code of the border at which painting
is to stop. It must also be between 0 and 8, the painting will continue
over a border of any other colour. If omitted, the current foreground
colour is used.
There is also an alternative syntax for PAINT, that is used to fill
enclosed areas in the color of the specified color source '<fq>' (see HIRES),
starting from the starting point x, y. PAINT does nothing if the
selected starting point already has the desired color.
PAINT (x,y)[, c[, b]] PAINT x, y, fq
PAINT(100,100),RED PAINT 0,0,1
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
PAINT ↔ P#
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simply, you would like it to be improved, open an issue for this example on GitHub.
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