The PAINT
command is used in high resolution graphics modes, to fill a
shape with a specified colour.
The x,y
are the coordinates of the point where the painting is to start.
c
is the colour code of the colours to be used to paint. It must be
between 0
and COLOR COUNT
and be one of the available colour set
for the working mode. If omitted, the current foreground colour is used.
The b
parameter is the colour code of the border at which painting
is to stop. It must also be between 0 and 8, the painting will continue
over a border of any other colour. If omitted, the current foreground
colour is used.
There is also an alternative syntax for PAINT
, that is used to fill
enclosed areas in the color of the specified color source '<fq>' (see HIRES
),
starting from the starting point x
, y
. PAINT
does nothing if the
selected starting point already has the desired color.
PAINT (x,y)[, c[, b]] PAINT x, y, fq
PAINT(100,100),RED PAINT 0,0,1
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
PAINT ↔ P#
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
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