Available on: atari, coco
See also: DOJO PING

PING

The PING instruction allows you to check whether the server is active and whether communication is occurring correctly. It can be invoked without parameters, to check whether the connection is working, or with one or two parameters, to check whether the connection does not compromise the data transmitted. To check this, you need to know that the two parameters, if provided, will be used to compose the response. So, for example, by providing &H15 and &H16 as input parameters, the result obtained should be &H15162A2B (in the case of a "big endian" computer) or &2B2A1615 (in the case of a "little endian" computer).

SYNTAX

 [DOJO] PING[ ( [param1 [,param2] ] ) ]


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 response = PING( &H15, &H16 )
 IF response = "15162A2B" OR response = "2B2A1615" THEN
     PRINT "Data transmission ok!"
 ENDIF


ABBREVIATION: Pin

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

PING ↔ Pin

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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