This function draws the bitmap component of an image at a specific position on the screen.
The programmer can draw on the screen a single bitmap (IMAGE
), a
frame of a series of bitmaps (ATLAS
) or a frame of a strip of a
sequence of bitmaps (SEQUENCE
). In all cases the syntax changes
slightly.
Every PUT BITMAP
can be followed by a flag that modify the
wayt the image will be drawn on the screen. The DOUBLE Y
flag will double the vertical size of the image. This flag
could be not available on all targerts and graphical modes.
PUT BITMAP resource [ AT [x],[y] ] [DOUBLE Y] PUT BITMAP resource FRAME f [ AT [x],[y] ] [DOUBLE Y] PUT BITMAP resource STRIP s FRAME f [ AT [x],[y] ] [DOUBLE Y]
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
PUT BITMAP ↔ PuBm
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
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