Available on: all targets

PUT TILEMAP

The command PUT TILEMAP can be used to draw a map on the screen. Note how the same map draws the same way on different screens. The map is however within the available screen size. If the map is bigger than the screen, the comamnd only draws a part of the map. To scroll the map you can use the FROM parameter with the offsets (in terms of tiles) starting from which the map will have to be drawn on the screen.

SYNTAX

 PUT TILEMAP resource [ LAYER layer ] [ FROM x, y ]


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 PUT TILEMAP map


ABBREVIATION: PuTm

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

PUT TILEMAP ↔ PuTm

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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